I'll have it fixed for any character in a little bit. I'm having problems getting the right mouse coordinates for different resolutions though :/
I guess it isn't as simple as just using ratio's, because the actual position of the launch boat button is actually moved up.
For instance:
At 1600 x 900 I need point coords (36 , 762)
The ratio would be approximately (0.0225 , 0.8466)
Using this ratio at 1280 x 800 gets me coords (29 , 677) after rounding.
However, since it has gotten larger, I actually need coords around (34 , 660)
I can't think of any way to fix this other than having a separate version for each resolution. Any ideas Exico?
edit: @ddabong
This new one will work for 1600x900 and 1280x800
Make sure your bindings are correct and have "3x's faster" bound to NUMPAD4 (Should be the default in Pie's binds). *Doesn't use wait timers
1. Virustotal.com
2. Jotti's Malware Scan
Pastebin of code
I guess it isn't as simple as just using ratio's, because the actual position of the launch boat button is actually moved up.
For instance:
At 1600 x 900 I need point coords (36 , 762)
The ratio would be approximately (0.0225 , 0.8466)
Using this ratio at 1280 x 800 gets me coords (29 , 677) after rounding.
However, since it has gotten larger, I actually need coords around (34 , 660)
I can't think of any way to fix this other than having a separate version for each resolution. Any ideas Exico?
edit: @ddabong
This new one will work for 1600x900 and 1280x800
Make sure your bindings are correct and have "3x's faster" bound to NUMPAD4 (Should be the default in Pie's binds). *Doesn't use wait timers
1. Virustotal.com
2. Jotti's Malware Scan
Pastebin of code
The Contract.rar




