I have a few questions...
- There's a command for mailbox and a command for mini-shop, is there a similar command for the marketplace window? I searched through the list nicdel posted, didn't fine anything for marketplace - does the mail_list command have something to do w/ that or is it also for mailbox?
- What's the difference between changemap_to_next_random_sector & changelevel2? Is the first one to simply skip to the next stage of a map, while w/ the 2nd command you can specify which stage of the map? For example changelevel3 will load the 3rd stage/part of a map?
- I'd read somewhere earlier about some commands to skip the dk/pl transformation animations for immediate trans - are the commands sk_plr_transform_pl_effect/sk_plr_transform_dk_effect or how would you go about doing that?
- Does changing the value on this: sk_plr_evy_stamina_fast_restoration_time_condition
HelpStr:
Value: 0
Flags: FCVAR_GAMEDLL
make it faster? for example sk_plr_evy_stamina_fast_restoration_time_condition 3 would be faster then sk_plr_evy_stamina_fast_restoration_time_condition 1?
- There's a command for mailbox and a command for mini-shop, is there a similar command for the marketplace window? I searched through the list nicdel posted, didn't fine anything for marketplace - does the mail_list command have something to do w/ that or is it also for mailbox?
- What's the difference between changemap_to_next_random_sector & changelevel2? Is the first one to simply skip to the next stage of a map, while w/ the 2nd command you can specify which stage of the map? For example changelevel3 will load the 3rd stage/part of a map?
- I'd read somewhere earlier about some commands to skip the dk/pl transformation animations for immediate trans - are the commands sk_plr_transform_pl_effect/sk_plr_transform_dk_effect or how would you go about doing that?
- Does changing the value on this: sk_plr_evy_stamina_fast_restoration_time_condition
HelpStr:
Value: 0
Flags: FCVAR_GAMEDLL
make it faster? for example sk_plr_evy_stamina_fast_restoration_time_condition 3 would be faster then sk_plr_evy_stamina_fast_restoration_time_condition 1?
