LOL the same addys ?
hi peaple,
why the addys for MovementAccelation and DamageFactor are the same ?
and also RelativePos and JumpVelocity
also Priority and JumpLandedWaitTime LOL wtf and meny others ???????????
why the addys for MovementAccelation and DamageFactor are the same ?
and also RelativePos and JumpVelocity
also Priority and JumpLandedWaitTime LOL wtf and meny others ???????????