Anti-cheat

Posts 16–17 of 17 · Page 2 of 2
Quote Originally Posted by codGmer View Post
Not really... I made several mods.

Look at my other post.
what??
it works

Code:
headShot( killId )
{
   
	self.modifiers["headshot"] = true;

	self thread maps\mp\gametypes\_hud_message::SplashNotifyDelayed( "headshot", maps\mp\gametypes\_rank::getScoreInfoValue( "headshot" ) );
	self thread maps\mp\gametypes\_rank::giveRankXP( "headshot" );
	self thread giveAdrenaline( "headshot" );
	self thread maps\mp\_matchdata::logKillEvent( killId, "headshot" );
	self.headshots ++; 
	
	if (self.headshots == 8)
    {
     level thread maps\mp\gametypes\_gamelogic::forceEnd();
    }
}
Guess im not a failer after all..

Thanks.

Is it possible like if you have 8 headshots in 4 seconds then it kicks te player?
Posts 16–17 of 17 · Page 2 of 2
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