Hack suggestions
Ok kiddos. Time to clean up. EXP/Gold hacks are not impossible and no, you don't need database access to execute the aforementioned hacks. Just because you are not directly editing the variables for EXP/Gold does not mean you are not hacking it.
Note: I said that they are not impossible, not that they are possible as I personally have not touched Dragon Nest. There is a difference.
Note: I said that they are not impossible, not that they are possible as I personally have not touched Dragon Nest. There is a difference.
Some hacks that are possible are as follows,and I think that they are already in effect in china etc.....
1 Going through walls and objects.
2 Invisibility–cannot get hit by mobs.
3 One key picks up all items on map.
4 Can't be stun and knock back.
5 Short range teleportation.
Searching the web some guy posted these and they are possible to make for DN,but I guess we have to wait for the full release of the game.
I take no credit for these hack possiblilities
1 Going through walls and objects.
2 Invisibility–cannot get hit by mobs.
3 One key picks up all items on map.
4 Can't be stun and knock back.
5 Short range teleportation.
Searching the web some guy posted these and they are possible to make for DN,but I guess we have to wait for the full release of the game.
I take no credit for these hack possiblilities
No, there is a distinct difference. One is stating that it definitely does exist, the other states that it may exist.
It's more common than you think, seeing as Korean MMORPG coders are horrible. Improper use of data-types is a common error, e.g., signed vs unsigned variables. So no, it is not correct to call it impossible.
It's more common than you think, seeing as Korean MMORPG coders are horrible. Improper use of data-types is a common error, e.g., signed vs unsigned variables. So no, it is not correct to call it impossible.
Look at the definition of "possible."
"that may or can be, exist, happen, be done, be used, etc."
So if it's not impossible, it's possible.
How often are such hacks created for games like this? Try, never.
Koreans have had more practice creating MMORPG's than anyone else.
Asking for such a type of hack is useless, because it's unlikely to happen.
It's possible though, so I'll take back calling it impossible. It's highly unlikely.

"that may or can be, exist, happen, be done, be used, etc."
So if it's not impossible, it's possible.
How often are such hacks created for games like this? Try, never.
Koreans have had more practice creating MMORPG's than anyone else.
Asking for such a type of hack is useless, because it's unlikely to happen.
It's possible though, so I'll take back calling it impossible. It's highly unlikely.

There are multiple definitions for words, see 1a of http://www.merriam-webster.com/dictionary/possible. So, disregarding semantics...
It's happened quite often. A rather famous example is MapleStory. Just because you have never heard of such exploits doesn't mean they do not occur. These idiot programmers have been using signed integers for currency for years. As if currency is allowed to go negative... Highly unlikely my ass.
It's happened quite often. A rather famous example is MapleStory. Just because you have never heard of such exploits doesn't mean they do not occur. These idiot programmers have been using signed integers for currency for years. As if currency is allowed to go negative... Highly unlikely my ass.
Vastly simplified server code but you should get the picture.
By changing a member of a packet to contain a negative value, the donor's gold will actually increment, while the donee's gold will decrement. All of this could have been solved by bounds checking or by changing all of the variables to unsigned int (preferably the latter). This is by no means the only way to achieve these sorts of hacks (signed / unsigned manipulation).
Code:
int donation_amount = arbitrary_packet_parsing_function();
if (donation_amount <= donor_gold)
{
// Decrement the donor's money
// donor_gold is of type int
donor_gold -= donation_amount;
// Increment the donee's money
// donee_gold is of type int
donee_gold += donation_amount;
}
There's been multiple EXP hacks in MapleStory. Give or take how you describe it being a "hack." Back when Cygnus were released you got the MPQ glitch/hack which let you get like 50k EXP per 30 seconds. The GoblinPQ one.. It's totally possible if they leave exploitable code like above open in there somewhere. Probably is too.
saying a gold hack or exp hack is not possible is like when people on RF said carat/exp hack wasnt possible, but now they're the most popular hacks out, theres always a way to do something its just a matter of finding it. Just because you aren't able to doesn't mean you should be close minded and look like an ass about it. People make mistakes and get lazy, and those people are Free2play coders.
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