Red face3D Boxes/WallHack/Chams

Posts 1624 of 24 · Page 2 of 2
hahahahahahahahaha
tottally wrong
that is generate textures to make colors haha
Give credits cause i know you didn't make GenerateTexture
Quote Originally Posted by mycookiesrawr123 View Post
Simple Wallhack:

Code:
#define PlayerBody  ( Stride == 44 || Stride == 40 )
// Note for retards, the " || " Operator means "Or" as in: "PlayerBody  is equal to stride number 44, or 40."
Chams:
Code:
bool Generate = true; // <-- to prevent flicker. will be explained later.
LPDIRECT3DTEXTURE9    texYellow, texRed;
3D Boxes:
Code:
HRESULT GenerateTexture(IDirect3DDevice9 *pD3Ddev, IDirect3DTexture9 **ppD3Dtex, DWORD colour32)
{
    if( FAILED(pD3Ddev->CreateTexture(8, 8, 1, 0, D3DFMT_A4R4G4B4, D3DPOOL_MANAGED, ppD3Dtex, NULL)) )
        return E_FAIL;
     
    WORD colour16 =    ((WORD)((colour32>>28)&0xF)<<12)
            |(WORD)(((colour32>>20)&0xF)<<8)
            |(WORD)(((colour32>>12)&0xF)<<4)
            |(WORD)(((colour32>>4)&0xF)<<0);
 
    D3DLOCKED_RECT d3dlr;    
    (*ppD3Dtex)->LockRect(0, &d3dlr, 0, 0);
    WORD *pDst16 = (WORD*)d3dlr.pBits;
 
    for(int xy=0; xy < 8*8; xy++)
        *pDst16++ = colour16;
 
    (*ppD3Dtex)->UnlockRect(0);
 
    return S_OK;
}
codes only with D3D9 base
It's not a 3D Boxes! Leecher..SHIT
i know this is leeched. i saw it before in the forum. -_-
Hehe i lolled at this.
Quote Originally Posted by mycookiesrawr123 View Post
Simple Wallhack:

Code:
#define PlayerBody  ( Stride == 44 || Stride == 40 )
// Note for retards, the " || " Operator means "Or" as in: "PlayerBody  is equal to stride number 44, or 40."
Chams:
Code:
bool Generate = true; // <-- to prevent flicker. will be explained later.
LPDIRECT3DTEXTURE9    texYellow, texRed;
3D Boxes:
Code:
HRESULT GenerateTexture(IDirect3DDevice9 *pD3Ddev, IDirect3DTexture9 **ppD3Dtex, DWORD colour32)
{
    if( FAILED(pD3Ddev->CreateTexture(8, 8, 1, 0, D3DFMT_A4R4G4B4, D3DPOOL_MANAGED, ppD3Dtex, NULL)) )
        return E_FAIL;
     
    WORD colour16 =    ((WORD)((colour32>>28)&0xF)<<12)
            |(WORD)(((colour32>>20)&0xF)<<8)
            |(WORD)(((colour32>>12)&0xF)<<4)
            |(WORD)(((colour32>>4)&0xF)<<0);
 
    D3DLOCKED_RECT d3dlr;    
    (*ppD3Dtex)->LockRect(0, &d3dlr, 0, 0);
    WORD *pDst16 = (WORD*)d3dlr.pBits;
 
    for(int xy=0; xy < 8*8; xy++)
        *pDst16++ = colour16;
 
    (*ppD3Dtex)->UnlockRect(0);
 
    return S_OK;
}

codes only with D3D9 base
wtf ? thats leech and shit! lol this is nneeeeeever wallhack & chams

for wallhack you disable and enable camera objects
for chams you do the same and give the textures a color overley ,.. lol, only lol how much f*** leecher here are
where can i enter these codes please tell me i pay up yo 25$ cash sent by paypal and if u help me and tell me how to fix the problem of ''connection has been delayed''i pay 50$ sent by paypal add me on msn eliecharbelfareshotm...MENTION]il.com or facebook elie c. fares
Hmm I Dont Know What To Say Lol Leeched Maybe
look man this what happen to me when i tried it


then


i think its should open now but when i inject it no any chang in the game if i missed some thing pleas tell me.
&thanks for your awesome thread
Posts 1624 of 24 · Page 2 of 2

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