{
for(int i=0 ; i<512 ; i++)
{
DWORD Weapon = *(DWORD*)( CshellModule + i * 4 );
if( Weapon !=0 )
{
if ( LongKnifeHack == 0 )
{
*(float*)(*(DWORD*)(CshellModule + (4*i)) + 0x7EC ) = 330; // Range
*(float*)(*(DWORD*)(CshellModule + (4*i)) + 0xA20 ) = 300; // Get Damage
}
if ( LongKnifeHack == 1 )
{
*(float*)(*(DWORD*)(CshellModule + (4*i)) + 0x7EC ) = 200000; // Range
*(float*)(*(DWORD*)(CshellModule + (4*i)) + 0xA20 ) = 200000; // Get Damage
}
}
}
}