Detected👍 SinBotv2.3 (24 Maps)

Posts 46–60 of 1,380 · Page 4 of 92
Omg this is amazing ty. Btw im using the new pie binds how do i make it so the bot uses * do i just put {*}?
Quote Originally Posted by HaxAttaxxx View Post
Omg this is amazing ty. Btw im using the new pie binds how do i make it so the bot uses * do i just put {*}?
No. you would have to do {NUMPADMULT}, refer to readme or just use the normal binds that Zaiakunokami provided.
Quote Originally Posted by nick2412 View Post
No. you would have to do {NUMPADMULT}, refer to readme or just use the normal binds that Zaiakunokami provided.
Its alright exico just posted it on his thread thnx though
Trampled Plains
Aww now that I try trampled plains is selects dead end street upon the error. 1366x768 res.
Hi, i have a question.
When i run the bot for dethrone the white tyrant, its skips the first map, then at the 2nd map, the bot ends. I'm not pressing DEL though.
After killing a boss the bot doesn't replay the dungeon, it just stands and does nothing. The little overview thing saids that the bot is checking for battle clear screen but it doesn't do anything.
Quote Originally Posted by rallos View Post
After killing a boss the bot doesn't replay the dungeon, it just stands and does nothing. The little overview thing saids that the bot is checking for battle clear screen but it doesn't do anything.
Same thing happens to me while I was trying to get the Contact bot to work, it seems it was unable to detect the battle cleared screen.

Also, the bot in contact is not working for me in the boss room, after killing the 2 mobs guarding the gate, it does not run pass the gate for the boss to appear, although I fixed the problem by setting to 10x running speed.
Quote Originally Posted by fjm1989 View Post
Same thing happens to me while I was trying to get the Contact bot to work, it seems it was unable to detect the battle cleared screen.

Also, the bot in contact is not working for me in the boss room, after killing the 2 mobs guarding the gate, it does not run pass the gate for the boss to appear, although I fixed the problem by setting to 10x running speed.
How you fixed it, where did you changed in Settings.ini to change speed to 10x running speed?
Quote Originally Posted by lukecm View Post
How you fixed it, where did you changed in Settings.ini to change speed to 10x running speed?
I just used the command : plr_turning_movement_speed_rate_min 10
by supported all resolutions do u mean i can run the bot on window mode or does it have to be in full screen? 0.o
I am extremely confused on how to get this to function. I'm using this injector: http://www.mpgh.net/forum/267-vindic...-injector.html and I've only been able to loadup my game with the regular stuff I use (Pie v2, godmode, ohk). I renamed PieSettings.ini to settings.ini and put this in the folder with the autoinjector, but I have no idea what to do next. I know I'm probably missing a huge step, but I've started up the game with the bot and I've got no change. I also rebinded the start, end, and pause keys to buttons not in use in Piesettings.ini before I renamed it. But Pie was installed by just overwriting my config so I'm not sure how this works?
New record for the amount of maps in a Vindictus bot
Nice ill try it when back in US.
I dunno why, but I set up my bot, it runs normaly, it do the launch bot, skip the maps until the last one, then when get in the boss MAP, some of the pie binds cheats are activated, then my char get crazy walking around and throwing the spears to every side and using the paladin attack, so I had to move my char to the boss then he kild the boss and it replayed the quest, so the problem is, my character dont make the way to the boss and don auto-active the GOD MOD and one hit kill, just that, Im trying to do the contact, Im runing it as ADMIN when I launch it in the Launch boat.
may someone help me?

Im tryng to do the "contact" quest*
Quote Originally Posted by nick2412 View Post
Is it stuck in town for more than 5 minutes?
Yes, the reason why i am posting is because it doesn't do anything beyond the error checks and attempts to reenter the dungeon (which it doesn't, because no battle screens are opened or anything).
Posts 46–60 of 1,380 · Page 4 of 92
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