how to make hotkey as in insert

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how to make hotkey as in insert
ok so im makin a hack and i did it right everythin and its undetected i tried run it in game went everythin but problem is no hotkey like Insert to open hack i dont know how do u add it ? im usin this source

#define ADR_Accuracy1 0x374B345A22 //0x374B2B02
#define ADR_Accuracy2 0x371646344C43D //0x3713456468D
#define ADR_GlassWalls 0x004355727AA //0x005727AA
#define ADR_CameraUpdate 0x3746D3544660 //0x3746C830
#define ADR_Range 0x374B43534989 //0x374B4354A69
#define ADR_SuperBullets 0x374B014453B6 //
#define ADR_OPKCave 0x374B5345AB1 //0x374B4B91
#define ADR_Nametags1 0x3736E45FDC //0x3736443E60C
#define ADR_Nametags2 0x3736F04357D //0x3736E6A6
That's not even a source
Quote Originally Posted by flameswor10 View Post
That's not even a source
fml :/ im learning alone and is messing my brain up ......
You wont have a hack for years if u thin that's a source
Quote Originally Posted by supercarz1991 View Post
You wont have a hack for years if u thin that's a source
it's funny
Well, because I feel bad for not telling you directly.
Definitions:
Code:
bool mVisible;
In PresentScene
Code:
if(GetAsyncKeyState(VK_INSERT) &1)
mVisible = !mVisible;

if(mVisible)
DrawMenu code here
Quote Originally Posted by flameswor10 View Post
Well, because I feel bad for not telling you directly.
Definitions:
Code:
bool mVisible;
In PresentScene
Code:
if(GetAsyncKeyState(VK_INSERT) &1)
mVisible = !mVisible;

if(mVisible)
DrawMenu code here
you forgot to say: Learn C++
Quote Originally Posted by supercarz1991 View Post
You wont have a hack for years if u thin that's a source
o.o im learning i just need to learn ltclient o.o

Quote Originally Posted by flameswor10 View Post
Well, because I feel bad for not telling you directly.
Definitions:
Code:
bool mVisible;
In PresentScene
Code:
if(GetAsyncKeyState(VK_INSERT) &1)
mVisible = !mVisible;

if(mVisible)
DrawMenu code here
do i put that in the beginning of visual studio or >_>
Quote Originally Posted by ProgrammedToHelp View Post
o.o im learning i just need to learn ltclient o.o



do i put that in the beginning of visual studio or >_>
You didn't even press the thanks button for telling you directly

Also, I told you where to put those 'codes'.
Quote Originally Posted by ProgrammedToHelp View Post
o.o im learning i just need to learn ltclient o.o



do i put that in the beginning of visual studio or >_>
These codes aren't like your old skool video game button combo cheats. This ain't no konami code...this is making a hack, something not many have the talent for. Making hax requires knowledge of the language c++. You still need to make a ptc function before even thinking about the ltclient.
Quote Originally Posted by flameswor10 View Post
Well, because I feel bad for not telling you directly.
Definitions:
Code:
bool mVisible;
In PresentScene
Code:
if(GetAsyncKeyState(VK_INSERT) &1)
mVisible = !mVisible;

if(mVisible)
DrawMenu code here
if he thinks that that is a source then im sure hes not gona be able to draw a menu code :P
Quote Originally Posted by Skaterforeva1 View Post
if he thinks that that is a source then im sure hes not gona be able to draw a menu code :P
he said he made a hack so
#define ADR_Accuracy1 0x374B345A22 //0x374B2B02
#define ADR_Accuracy2 0x371646344C43D //0x3713456468D
#define ADR_GlassWalls 0x004355727AA //0x005727AA
#define ADR_CameraUpdate 0x3746D3544660 //0x3746C830
#define ADR_Range 0x374B43534989 //0x374B4354A69
#define ADR_SuperBullets 0x374B014453B6 //
#define ADR_OPKCave 0x374B5345AB1 //0x374B4B91
#define ADR_Nametags1 0x3736E45FDC //0x3736443E60C
#define ADR_Nametags2 0x3736F04357D //0x3736E6A6


this addresses are correct?
@flameswor10
some of those addresses have more then 8 digits o.o
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