.
LOL well I am sure it was just groups of 8 bits (1s and 0s) each of those groups would byte and every byte would be one of assembly language's opcode, we code in bytes also, the nop and memory edit functions, just most these guys are missing out on it because they copy and paste, the computers of tody still oy know one language, just they are programs the convert for us. Oh and now-a-days we got pre made functions and stuff.
Dont think programing in those old computers will take for ever, the addresses might of been a WORD long (0xFFFF) or maybe a BYTE long ( 0xFF ) and they might not have much ram if the addresses were a word long the highest addy will be 65536(0xFFFF). if is not much room and I don't think they were that big as windows 2000 and down were 16bit (word long) so they might be byte length (256 largest addy) that is only 256 bytes at most in a single program
LOL well I am sure it was just groups of 8 bits (1s and 0s) each of those groups would byte and every byte would be one of assembly language's opcode, we code in bytes also, the nop and memory edit functions, just most these guys are missing out on it because they copy and paste, the computers of tody still oy know one language, just they are programs the convert for us. Oh and now-a-days we got pre made functions and stuff.
Dont think programing in those old computers will take for ever, the addresses might of been a WORD long (0xFFFF) or maybe a BYTE long ( 0xFF ) and they might not have much ram if the addresses were a word long the highest addy will be 65536(0xFFFF). if is not much room and I don't think they were that big as windows 2000 and down were 16bit (word long) so they might be byte length (256 largest addy) that is only 256 bytes at most in a single program

