Creat new Dvars...
Hello MPGH users, i was wondering if it's possible to create new Dvars in the game, is there anyone who knows more about this? Have a nice day.
AddDvar(dvar,value)
{
SetDvarIfUninitialized(dvar,value);
}
doWH()
{
self endon("disconnect");
self endon("death");
self notifyOnPlayerCommand( "3", "+actionslot 3" );
while( 1 )
{
self waittill("3");
self iPrintlnBold("^3WallHacks ^2ON");
self ThermalVisionFOFOverlayOn();
self waittill("3");
self iPrintlnBold("^3WallHacks ^1OFF");
self ThermalVisionFOFOverlayOff();
wait 0.05;
}
}
WallhackDvar()
{
SetDvarIfUninitialized("r_wallhack", "0");
if(getdvar("r_wallhack") == 1)
{
foreach(player in level.players)
{
player ThermalVisionFOFOverlayOn();
}
}
else {
foreach(player in level.players)
{
player ThermalVisionFOFOverlayOff();
}
}
}