HOooolly shiit that's over complicated. There are hell of allot better ways to make an aimbot for crossifre.
Aimbot Source Code
@Ryuesi Like your failed team -.-"
He said he found it (so leeched) so stop flaming him
He said he found it (so leeched) so stop flaming him
Fake 

And your an other idiot, It just needs updating
I think I updated it.
[highlight=cpp]typedef struct _Object* (__thiscall *lpGetCameraObject)(unsigned long ulCLTClientShell);
lpGetCameraObject GetCameraObject;
typedef int (__thiscall *lpGetMeIdxInPlayerInfoList)(unsigned long ulCLTClientShell);
lpGetMeIdxInPlayerInfoList GetMeIdxInPlayerInfoList;
typedef struct _st3rdPlayerInfo * (__thiscall *lpGet3rdPlayerInfoList)(unsigned long ulCLTClientShell);
lpGet3rdPlayerInfoList Get3rdPlayerInfoList;
GetCameraObject = (lpGetCameraObject) (CShellBase + 0x123D0);
Get3rdPlayerInfoList = (lpGet3rdPlayerInfoList) (CShellBase + 0x6F30);
GetMeIdxInPlayerInfoList = (lpGetMeIdxInPlayerInfoList) (CShellBase + 0x7000);
unsigned long ulCLTClientShell = *(unsigned long*)(CShellBase + 0x324BD0);
unsigned long ulCFX = *(unsigned long *)(ulCLTClientShell + ( i * 0x1C0 ) + 0xFD3C);
ulCPlayerClnt = *(unsigned long *)(ulCLTClientShell + 0x50);
(ulCPlayerClnt + 0xCC)//yaw
(ulCPlayerClnt + 0xC8)//pitch[/highlight]
I think I updated it.
[highlight=cpp]typedef struct _Object* (__thiscall *lpGetCameraObject)(unsigned long ulCLTClientShell);
lpGetCameraObject GetCameraObject;
typedef int (__thiscall *lpGetMeIdxInPlayerInfoList)(unsigned long ulCLTClientShell);
lpGetMeIdxInPlayerInfoList GetMeIdxInPlayerInfoList;
typedef struct _st3rdPlayerInfo * (__thiscall *lpGet3rdPlayerInfoList)(unsigned long ulCLTClientShell);
lpGet3rdPlayerInfoList Get3rdPlayerInfoList;
GetCameraObject = (lpGetCameraObject) (CShellBase + 0x123D0);
Get3rdPlayerInfoList = (lpGet3rdPlayerInfoList) (CShellBase + 0x6F30);
GetMeIdxInPlayerInfoList = (lpGetMeIdxInPlayerInfoList) (CShellBase + 0x7000);
unsigned long ulCLTClientShell = *(unsigned long*)(CShellBase + 0x324BD0);
unsigned long ulCFX = *(unsigned long *)(ulCLTClientShell + ( i * 0x1C0 ) + 0xFD3C);
ulCPlayerClnt = *(unsigned long *)(ulCLTClientShell + 0x50);
(ulCPlayerClnt + 0xCC)//yaw
(ulCPlayerClnt + 0xC8)//pitch[/highlight]
Gnahaha functions are leeched from uc forum. They are outdated and incomplete. Some of them are not even in the game anymore. You will never code an aimbot without reversing the game yourself. Just forget about it ....
@topblast: Nice update
hahaha
@topblast: Nice update
hahahaThank you ![=]](/forum/images/emotions/=].gif)
![=]](/forum/images/emotions/=].gif)
Hmmm lolwut....
maby 10 % of the full code

leecher



leecher



Cool thanks can be useful for others.
Well Like Their Saying Its Just A Little Bit Of It

