ADR_MEMCROSSHAIR 0x9DD404
if(AllwaysCrosshair==1)
{
*(BYTE*)ADR_MEMCROSSHAIR = 0x22;
}
€: No Bug/Lagg Thread:
void Thread()
{
for(;

{
DWORD Playerx = *(DWORD*)ADR_PLAYERPOINTER;
if(Playerx== 0) Sleep(20);
if(AllwaysCrosshair==0)Sleep(20);
if (Playerx != 0)
{
if(AllwaysCrosshair==1)
{
*(BYTE*)ADR_MEMCROSSHAIR = 0x22;
}
}
}
}
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Thread, NULL, NULL, NULL);
Give Credits and have Fun!
Addy: UnknownPK
Source: SK1LL0R.