Just copied and pasted from my old hack I was working on. Decided it was crap and made a new one. They all should be up to date, maybe one or two are outdated but really IDC considering this is a generous amount to give.
#define ADR_BASEPOINTER 0x00A2DD08
#define ADR_HEALTHPOINTER 0x0031FB8
#define ADR_USERPOINTER 0x009D8738
#define ADR_WEAPONPOINTER 0x0089E74C
#define OFS_X 0x00102DC //good
#define OFS_Y 0x00102E0 //good
#define OFS_Z 0x00102E4 //good
#define ADR_MEM_NOBOUNDS1 0xBF7AC4//
#define ADR_MEM_NOBOUNDS2 (ADR_MEM_NOBOUNDS1+0x4)//
#define ADR_MEM_NOBOUNDS3 (ADR_MEM_NOBOUNDS2+0x4)//
#define ADR_NFD 0x00102C4//good
#define ADR_NOSPAWN1 0x00B04E14
#define ADR_NOSPAWN2 0x00B04E10
#define ADR_NOSPAWN3 0x00B04E0C
#define NoRecoil1 0x00C43C//
#define NoRecoil2 0x00C440//
#define NoRecoil3 0x00C444//
#define Nospread 0x009DD484//good
#define OFS_1Slot 0x001021B0
#define OFS_2Slot 0x001021B1
#define OFS_3Slot 0x001021B2
#define OFS_4Slot 0x001021B3
#define OFS_5Slot 0x001021B4
#define OFS_6Slot 0x001021B5
#define OFS_7Slot 0x001021B6
#define OFS_8Slot 0x001021B7
#define ADR_OFS_PREMIUM1 0x58C
#define ADR_OFS_PREMIUM2 0x590
#define OFS_SUPERMASTER 0xFCD30//
#define MapColor1 0x9D97AC
#define MapColor2 0x9D97A8
#define MapColor3 0x9D97A4
#define FullBright1 0x9D977C
#define FullBright2 0x9D9778
#define FullBright3 0x9D9774
#define GlassWalls 0x9D8734
#define FarFog 0x9DFC14
#define NearFog 0x9DFC0C
#define FogColor1 0x9D97C4
#define FogColor2 0x9D97C0
#define FogColor3 0x9D97BC
#define ADR_FASTREPAIR 0x00AFD410
#define ADR_FASTHEALTH 0x009DD3E4
#define ADR_FASTAMMO 0x009DD3EC
#define ADR_FASTFLAG 0x00AFD418
#define ADR_NOWATER 0x00969208
#define ADR_CQC Prone 0x0089E800
#define ADR_AssaultClip 0x009D869E
#define ADR_SniperClip 0x009D869F
#define ADR_Bamdagepx 0x009D86A8
#define ADR_ANGELVIEW 0x009D8740
#define ADR_EXTRA_AMMO1 0x009D86A2
#define ADR_EXTRA_AMMO2 0x009D86A3
#define ADR_SPEED 0x00841370
//#define SUPER_NO_SPREAD 0x841050
#define ADR_SUPERNOSPREAD 0x4CD922
//#define PLANTANYWHERE_MEM 0x9D868B
#define ADR_SCOPE 0x0089E80C
#define ADR_INVISIBLE 0x0011A2B4
#define ScopeSize_Mem 0x008A15EC
#define MEM_WATERHEIGHT 0x009DFBFC
#define OFS_DINAR 0x0011A2A0
//ESP
#define ADR_Esp_Name 0x009E08C8
#define ADR_Esp_Health 0x0031FB8
//ASM
#define OFS_ColorShot1 0x000
#define OFS_ColorShot2 0x004
#define OFS_ColorShot3 0x008
#define Addr_AutoAmmo1 0x0051CB83
#define Addr_AutoAmmo2 0x0051CBF2
#define Addr_NoReload 0x005328C4
#define Addr_Bullets 0x00525AB0
#define Addr_CqcProne 0x0089E800
#define Addr_Escalator1 0x007F99F7
#define Addr_Invisible 0x0011A2B4
#define Addr_MineView1 0x0046525F
#define Addr_MineView2 0x00465F1D
#define Addr_NoDelay 0x005325AF
#define Addr_Norestriction 0x0050C320
#define Addr_QuickPlant 0x00528951
#define Addr_QuickDefuse 0x00527864
#define Addr_Artilery2 0x004B719F
#define AllServer_Asm 0x0057365D
#define MEM_UNLAMMO 0x009D8A70
#define ASM_UNLAMMO 0x004D0B87
#define WordFilter1_Asm 0x0059F072
#define WordFilter2_Asm 0x0059F0B3
#define WordFilter3_Asm 0x0059F0D7
//STAMINA
#define ADR_MEM_STAMINA1 0xA56808
#define ADR_MEM_STAMINA2 0xA579C0
#define ADR_MEM_STAMINA3 0xA579C4
#define ADR_MEM_STAMINA4 0xA9D6D4
#define ADR_MEM_STAMINA5 0xA5695C
//Some Mem
#define MEM_MINIMAPPOS1 0x9DFC38
#define MEM_MINIMAPPOS2 0x9DFC34
#define MEM_MINIMAPPOS3 0x9DFC30
#define MEM_MINIMAPPOS4 0x9DFC2C
#define MEM_MINIMAPPOS5 0x9DFC28
#define MEM_MINIMAPPOS6 0x9DFC24
//More
#define SP5 0x00539449
#define SP10 0x00539460
#define SP15 0x00539477
#define ExpUp5 0x0040FA85
#define ExpUp10 0x0040FAC3
#define ADR_PLANTANYWHERE 0x009D868B
#define ADR_ROLLSPEED 0x00841198
#define ADR_SPRINTSPEED 0x00841028