one guy told me that aimbot is memory isn it d3d ? i don bealive him
Originally Posted by kmanev073
one guy told me that aimbot is memory isn it d3d ? i don bealive him
um there is multiple ways to do an aimbot, but you will end up using memory at some point if you want it to be good, either for getting the bone position (memory) or changing your yaw/pitch (fastest way & its memory) you could do the good old sendinput or mouse event or hook lower level api to do all the moving for you, but yaw and pitch are the fastest way to aim...so yes he is correct but so are you, you can make a pure d3d aimbot, or a pure memory aimbot both are aimbots, just each has an advantage and disadvantage, in my opinion a memory one is better
um there is multiple ways to do an aimbot, but you will end up using memory at some point if you want it to be good, either for getting the bone position (memory) or changing your yaw/pitch (fastest way & its memory) you could do the good old sendinput or mouse event or hook lower level api to do all the moving for you, but yaw and pitch are the fastest way to aim...so yes he is correct but so are you, you can make a pure d3d aimbot, or a pure memory aimbot both are aimbots, just each has an advantage and disadvantage, in my opinion a memory one is better
True .
dot help this guy anymore 5 post a day
@Dark Side Fuck Off 1 leecher = Fucking Idiot kidding^^
ok dudes i just was aksing and @jpjb5138 i want to become mpgh expert and more that 5 post a day i was just asking i dont want help
Yes it is in Memory if it is a good one, but there can be D3D Aimbots but they aren't that great. I believe the D3D aimbot is based on pixels.
I'm working on Memory so Good !~
i know that now working only for gr team xD anyway @***** you are great codder also one good is laway but where he is ?
Originally Posted by ~FALLEN~
um there is multiple ways to do an aimbot, but you will end up using memory at some point if you want it to be good, either for getting the bone position (memory) or changing your yaw/pitch (fastest way & its memory) you could do the good old sendinput or mouse event or hook lower level api to do all the moving for you, but yaw and pitch are the fastest way to aim...so yes he is correct but so are you, you can make a pure d3d aimbot, or a pure memory aimbot both are aimbots, just each has an advantage and disadvantage, in my opinion a memory one is better