try this :
working and tested :
working and tested :
Code:
DWORD cshell = (DWORD)GetModuleHandleA( "CShell.dll" )
DWORD pointr = *(DWORD*)( cshell + (0x32D0C8 + 0x50) );
if(pointr)
{
*(float*)(player + 0x38C) = 1;
}







