Frist
you have to have a base
Exemple
[HTML]((*(DWORD*)((*(DWORD*)(CShell+....))+(4*i)) ) != NULL) *(float*)((*(DWORD*)((*(DWORD*)(CShell+.....) +(4*i))) + ......) = ? ;[/HTML]
Second
Define the Itens
Exemple
[HTML]#define WeaponMgr ...... (WeaponMgr its Ltclient addres)
and a function #define noreload ......
[/HTML]
Third
quote the base
Exemple
[HTML](CShell+WeaponMgr)[/HTML]
Four
put the addy
Exemple
[HTML]#define noreload 0x0000 (you can find the addy in ollydbg)
and intro the function
+(4*i))) + 0x0000)
[/HTML]
Fifth
put the value
Exemple
[HTML]= 000 ; (find in brain.exe our learning c++)[/HTML]
Sixth
Final code
[HTML]((*(DWORD*)((*(DWORD*)(CShell+Base Here))+(4*i)) ) != NULL) *(float*)((*(DWORD*)((*(DWORD*)(CShell+Base Here) +(4*i))) + Addy Here ) = Value Here ;[/HTML]