Detected👍 Improved Labyrinth Leveling Bot
I'm using donator version of DanKSole which has ohk and godmode included and the game crashes when on 40th floor when the bot attempts to clear map. I'm using PieBind v2.1.
1- Start the bot
2- Start DankSole (opens the game automatically)
3- Copy Paste the piebind into the console
Am I doing something wrong??
Edit: nvm
1- Start the bot
2- Start DankSole (opens the game automatically)
3- Copy Paste the piebind into the console
Am I doing something wrong??
Edit: nvm
Paste the commands into your console or however you use them before the bot runs at all. It's recommended to do this at the login screen, that way if something is crashing you you haven't gone too far.
Also check each command if it still crashes, as it's surely one of the commands you're trying to use at that point. Or the console, but I don't believe the latest danksole had that issue.
Also check each command if it still crashes, as it's surely one of the commands you're trying to use at that point. Or the console, but I don't believe the latest danksole had that issue.
I think it is detected
its not detected. everything is fine, its just that the dk tentacles are patched, try changing the tentacles to smash or bomb throw.
Codes
HotKeySet("{F2}", "STOP")
HotKeySet("{F3}", "PAUSE1")
HotKeySet("{F1}", "LABYRINTH")
HotKeySet("{F4}", "DISPLAYRUNS")
$PAUSE1 = 1
$RUN = 1
$DIFF = 0
$SHOW = False
While 1
WinWaitActive("Vindictus", "")
WEnd
Func LABYRINTH()
For $MAPSKIP = 1 To 40
ControlSend("Vindictus", "", "", "{NUMPAD0}")
Sleep(7500)
Next
Call("KILL")
EndFunc
Func KILL()
While 1
Sleep(3500)
ControlSend("Vindictus", "", "", "{NUMPADMULT}")
Sleep(100)
ControlSend("Vindictus", "", "", "{NUMPADDIV}")
Sleep(100)
ControlSend("Vindictus", "", "", "{F5}")
Sleep(10)
ControlSend("Vindictus", "", "", "{F6}")
Sleep(10)
ControlSend("Vindictus", "", "", "{F7}")
Sleep(100)
ControlSend("Vindictus", "", "", "{F8}")
Sleep(1000)
ControlSend("Vindictus", "", "", "{W DOWN}")
Sleep(8000)
ControlSend("Vindictus", "", "", "{W UP}")
For $TENTACLE = 1 To 20
ControlSend("Vindictus", "", "", "{G}")
Sleep(1000)
Next
Sleep(5000)
Call("MAPRELOAD")
WEnd
EndFunc
Func MAPRELOAD()
ControlSend("Vindictus", "", "", "{NUMPAD9}")
Sleep(10000)
$RUN = $RUN + 1
If $SHOW Then ToolTip("Run #" & $RUN, 450, 450, "Run Counter", 1)
Call("KILL")
EndFunc
Func DISPLAYRUNS()
$SHOW = Not $SHOW
If ($SHOW) Then
ToolTip("Run #" & $RUN, 450, 450, "Run Counter", 1)
Else
ToolTip("")
EndIf
EndFunc
Func PAUSE1()
$PAUSE1 = Not $PAUSE1
While $PAUSE1
Sleep(1000)
ToolTip('Script is PAUSED, press ""PAUSE"" to UNPAUSE', 0, 0)
WEnd
ToolTip("")
EndFunc
Func STOP()
Exit
EndFunc
HotKeySet("{F3}", "PAUSE1")
HotKeySet("{F1}", "LABYRINTH")
HotKeySet("{F4}", "DISPLAYRUNS")
$PAUSE1 = 1
$RUN = 1
$DIFF = 0
$SHOW = False
While 1
WinWaitActive("Vindictus", "")
WEnd
Func LABYRINTH()
For $MAPSKIP = 1 To 40
ControlSend("Vindictus", "", "", "{NUMPAD0}")
Sleep(7500)
Next
Call("KILL")
EndFunc
Func KILL()
While 1
Sleep(3500)
ControlSend("Vindictus", "", "", "{NUMPADMULT}")
Sleep(100)
ControlSend("Vindictus", "", "", "{NUMPADDIV}")
Sleep(100)
ControlSend("Vindictus", "", "", "{F5}")
Sleep(10)
ControlSend("Vindictus", "", "", "{F6}")
Sleep(10)
ControlSend("Vindictus", "", "", "{F7}")
Sleep(100)
ControlSend("Vindictus", "", "", "{F8}")
Sleep(1000)
ControlSend("Vindictus", "", "", "{W DOWN}")
Sleep(8000)
ControlSend("Vindictus", "", "", "{W UP}")
For $TENTACLE = 1 To 20
ControlSend("Vindictus", "", "", "{G}")
Sleep(1000)
Next
Sleep(5000)
Call("MAPRELOAD")
WEnd
EndFunc
Func MAPRELOAD()
ControlSend("Vindictus", "", "", "{NUMPAD9}")
Sleep(10000)
$RUN = $RUN + 1
If $SHOW Then ToolTip("Run #" & $RUN, 450, 450, "Run Counter", 1)
Call("KILL")
EndFunc
Func DISPLAYRUNS()
$SHOW = Not $SHOW
If ($SHOW) Then
ToolTip("Run #" & $RUN, 450, 450, "Run Counter", 1)
Else
ToolTip("")
EndIf
EndFunc
Func PAUSE1()
$PAUSE1 = Not $PAUSE1
While $PAUSE1
Sleep(1000)
ToolTip('Script is PAUSED, press ""PAUSE"" to UNPAUSE', 0, 0)
WEnd
ToolTip("")
EndFunc
Func STOP()
Exit
EndFunc
meh...how do you change the tentacle to smash? i found the tentacle code but how do i change it?
yes, i think im suppose to change the "g" to right mouse click but how? whats the right mouse click?
You didn't need to do that. Just bind whatever smash you want to the button that's conviction by default.On lann, spin works well. It has no hitbox if you're naked so just put on shortswords. They'll work even though it's a spear move. I just ran this on an evie, and sparrow worked well enough, except against the evie dopple, which doesn't get hit by it unless it goes for a melee combo.
Piebinds 2.1 has the spin bound to ] by default, sparrow to.... Uparrow? So yeah, just copy/paste it into your console and change ] to h.
I couldn't get the Magic arrow spam or reverse gravity to work. Anyone know if those commands have been patched or what?
Hi guys. First of all, thank you for your hard work in creating this!
I have a few questions regarding it though:
1. Looking from the discussions above, it seems that there is some problem with tentacles/fissures. Have you had a chance to adjust this or is it something we need to do on user end? If its the latter, then how please?
2. I understand the process behind this and how it gives exp for every reload of floor 40 that you do. Is there some fixed amount of times you can reload that floor or a max amount of exp you can get per laby run? I just want to have an idea how many repeats I need to do in order to get some desired amount of exp.
Thank you!
I have a few questions regarding it though:
1. Looking from the discussions above, it seems that there is some problem with tentacles/fissures. Have you had a chance to adjust this or is it something we need to do on user end? If its the latter, then how please?

2. I understand the process behind this and how it gives exp for every reload of floor 40 that you do. Is there some fixed amount of times you can reload that floor or a max amount of exp you can get per laby run? I just want to have an idea how many repeats I need to do in order to get some desired amount of exp.
Thank you!
i got every thing working fine as in @Dracconus steps , using piebind 2.1 , but it's not attacking
Thanks in advance
Thanks in advance
This thread is closed for replies.
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