Thumbs upVery basic Wallhack

Posts 115 of 20 · Page 1 of 2
Very basic Wallhack
Well this is what I already made its a basic wallhack you will see people through walls and if they are before walls (so you know when you need to shoot) they will have a green box around them.
It has no team detection and is crapy but im still trying to figure out how to draw a box around someone and to know if someone is on the same mission.
But I thought it could help some of you guys get forward so I posted it anyway.
And if someone knows how to make it better you can always leave it here.

Code:
void DrawPlayerESP( UCanvas* pCanvas )
{
    if (pPC == NULL || pPC->Pawn == NULL || pPC->WorldInfo == NULL )
    return;

    FBoxSphereBounds PlayerBounds;
    APawn* Target = pPC->Pawn->WorldInfo->PawnList;
    while ( Target != NULL )
    {

        FBoxSphereBounds PlayerBounds = Target->Mesh->Bounds;
        if ( Target != NULL && !Target->bDeleteMe && Target->Health >0 && Target != pPC->Pawn && !Target->IsA(AVehicle::StaticClass())) 
        {
            Target->Mesh->SetDepthPriorityGroup(2);
            pPC->DrawDebugBox(Target->Location, PlayerBounds.BoxExtent, 0, 255,0,false);

        }
    
        Target = Target->NextPawn;
    }
}
Good Luck
@gokhanw

Credits:BydloCoder
THX
Thank you
<3 some guys are so retarded.
Plz change this to source as it is not a actual release of a ESP
How i use it ?? what i have to do with that code to use the wallhack?
Quote Originally Posted by Huh7uw View Post
How i use it ?? what i have to do with that code to use the wallhack?
Compile it with a compiler, it is a source code.
Thank you, but i dont know how to do it,so i will forget it xDD
You Making DLL
tutorial watch
Hey dude you have a link of one tutorial?
i doubt he does, if he did then it would of been posted already im sure. look at his other posts.... lol
it's giving me errors when i try make it dll file
1>error C2065: 'UCanvas' : undeclared identifier
1>error C2065: 'pCanvas' : undeclared identifier
1>error C2448: 'DrawPlayerESP' : function-style initializer appears to be a function definition
Posts 115 of 20 · Page 1 of 2
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