foreach(player in level.players)
player iprintlnbold("someone is using UAV");
Anounce()
{
announcement( self.name + " is on a off" +self.pers["cur_kill_streak"]);
}
Killstreakcheck()
{
self endon("death");
while(1){
switch(self.pers["cur_kill_streak"]){
case 5:
announcement( self.name +"Is on a 5 Killstreak");
break;
case 10:
announcement( self.name +"Is on a 10 Killstreak");
break;
case 15:
announcement( self.name +"Is on a 15 Killstreak");
break;
case 20:
announcement( self.name +"Is on a 20 Killstreak");
break;
}
wait 0.05;}
}