weird. all my remotekills that i've used always did both O.o
and of course it is xDDD
Well yes they'll do both but still on the internal program its checking the boolean i believe
Originally Posted by Ghost8631
Well yes they'll do both but still on the internal program its checking the boolean i believe
It should be checking the bool command, i agree, but some people have coded their OPK's to kill both NPCs and players because they were too lazy to split them up.
Originally Posted by M4ster H4cker
It should be checking the bool command, i agree, but some people have coded their OPK's to kill both NPCs and players because they were too lazy to split them up.
Well yes but the pointer value of an npc and a real player are different so if it works for both thn they had to code both