❓ Help me,Russian Crossfire
Why kick my crossfire after injection. Dll?(For Russian crossfire)
source code is taken from http://www.mpgh.net/forum/242-crossf...dont-code.html
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Help me,please.
source code is taken from http://www.mpgh.net/forum/242-crossf...dont-code.html
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Code:
#include<windows.h>
#define grenades ((i==6)||(i==7)||(i==8)||(i==64)||(i==100)||(i==12 6)||(i==135)||(i==209)||(i==210)||(i==240)||(i==26 3)||(i==272)||(i==338)||(i==382)||(i==383)||(i==38 4))
#define WeaponMgr 0xABE2AC
#define NoSpread 0x2424
#define norecoil 0x102F2AE8
#define Nofalldamage 0x102F2AE8
DWORD WINAPI Hacks(LPVOID)
{
bool recoil = true;
bool falldamage = true;
bool spread = true;
while(1)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
//DWORD dwPlayerPointer = *(DWORD*)( CShell + PlayerPointer);
if(falldamage)
{
if (pWeaponMgr)
{
for(int i=0; i<445; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + Nofalldamage) = -20000;
}
}
}
if(recoil)
{
if (pWeaponMgr)
{
for(int i=0; i<445; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + norecoil) = 0;
}
}
}
if(spread)
{
if (pWeaponMgr)
{
for(int i=0; i<445; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoSpread) = 0;
}
}
}
BYTE nop = 0x90;
DWORD d, ds;
VirtualProtect((LPVOID)(CShell+0x85723), 17, PAGE_EXECUTE_READWRITE, &d);
for (int i=0; i<17;i++)
memcpy((LPVOID)(CShell+0x85723+i), &nop, 1);
VirtualProtect((LPVOID)(CShell+0x85723), 17, d, &ds);
Sleep(100);
}
}
bool IsGameReadyForHook()
{
if(GetModuleHandleA("CShell.dll") != NULL
&& GetModuleHandleA("ClientFx.fxd") != NULL)
return true;
return false;
}
DWORD WINAPI Wait(LPVOID)
{
while(!IsGameReadyForHook()) Sleep(200);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hacks, NULL, NULL, NULL);
return false;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
MessageBoxA(0, "Made by MightySaa0d, Special thanks to: Takari" , "Cross Fire NA Hack" ,0);
CreateThread(0,0,(LPTHREAD_START_ROUTINE)Wait,0,0, 0);
}
return 1;
}

i have the same base 

