New ESP Codes
Everytime i try, the build fails >.>
dll file please
No one will make you guys a fucking dll. If you search around you can simply copy/paste bits of code + a little bit of thinking to make this to work.
Quit being useless tits.
Quit being useless tits.
Where i put it ?
It doesn't have to be a .DLL It could also be a console program, right?
LMAO
most of you kids call yourself hackers? You cant you arent even skiddy's ... you stoopid kids are the reason hacks get banned.
If you sould stop being stoopid and learn how to do somthing maybe you wouldn't spam the forums with ... MAKE ME HACKS PLEASE ... no one wants to see this. please stop. You embarrass yourself.
most of you kids call yourself hackers? You cant you arent even skiddy's ... you stoopid kids are the reason hacks get banned.
If you sould stop being stoopid and learn how to do somthing maybe you wouldn't spam the forums with ... MAKE ME HACKS PLEASE ... no one wants to see this. please stop. You embarrass yourself.
gokhanw is this a hack or what? where is the DLL man?
hi
im pretty new to this stuff and i wanted to ask 2 questions
does this still work?? or are these codes patched
and do i just have to open them and compile them then run them??
im pretty new to this stuff and i wanted to ask 2 questions
does this still work?? or are these codes patched
and do i just have to open them and compile them then run them??
Okay the Name ESP.
1.
What is that red thing?
How to fix?
2. How/where to get StrLen and DrawString functions?
3. I need usage to PostRender.
1.
Code:
namespace ESP
{
/* !!! You need StrLen() and DrawString() functions !!! */
void Name(UCanvas* pCanvas, AcAPBPawn* pPawn, FColor Color, FLOAT X, FLOAT Y)
{
if (!pCanvas || !pPawn) return;
static FString PlayerName;
APBR::GameEngine->m_HostingClient->m_namequery->GetCharacterNameNative(pPawn->m_nControllerCharacterUID, &PlayerName);
FLOAT X1 = X - (Toolkit::StrLen(pCanvas, PlayerName.Data) / 2);
Toolkit::DrawString(pCanvas, X1, (Y - 30), Color, PlayerName.Data);
}
}
Error: name followed by '::' must be a class or namespace name
2. How/where to get StrLen and DrawString functions?
3. I need usage to PostRender.
He can't help you.
This is leeched and the guy has no idea what this is.
Stop asking questions and look around <.<
This is leeched and the guy has no idea what this is.
Stop asking questions and look around <.<
Can I have a dll for wallhack please
i cant seem to make to a dll everytime I try it always says error
i cant seem to make to a dll everytime I try it always says error
This thread is closed for replies.
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