Black Ops External
Hi guys,
iam trying to do atm a little External Hack for Black Ops.
I got the SRC from a Mw2 Hack and tryed to set it up for Black Ops.
Now i got some problems with my Offsets,
How should i find out these offsets:
I got the Entity offset + Clientinfo Offset and so on...
But how to find out these?
Cheers,
cnby
iam trying to do atm a little External Hack for Black Ops.
I got the SRC from a Mw2 Hack and tryed to set it up for Black Ops.
Now i got some problems with my Offsets,
How should i find out these offsets:
Code:
ReadProcessMemory(mw2_process,(PVOID)(CG_T),&localclientnum,4,NULL); ReadProcessMemory(mw2_process,(PVOID)(REFDEF+0x10),&fov,8,NULL); ReadProcessMemory(mw2_process,(PVOID)(REFDEF+0x18),&mypos,12,NULL); ReadProcessMemory(mw2_process,(PVOID)(REFDEF+0xE7144C),&viewangles,12,NULL);
Code:
ReadProcessMemory(mw2_process,(PVOID)(ENTITY+i*0x204+0xE0),&(player[i].typ),4,NULL); ReadProcessMemory(mw2_process,(PVOID)(ENTITY+i*0x204+0x2),&(player[i].valid),4,NULL); ReadProcessMemory(mw2_process,(PVOID)(ENTITY+i*0x204+0x1DC),&(player[i].alive),4,NULL); ReadProcessMemory(mw2_process,(PVOID)(ENTITY+i*0x204+0xDC),&(player[i].clientnum),4,NULL); ReadProcessMemory(mw2_process,(PVOID)(ENTITY+i*0x204+0x6C),&(player[i].flags),4,NULL); ReadProcessMemory(mw2_process,(PVOID)(CLIENTINFO+i*0x52C+0x3C),&(player[i].team),4,NULL); ReadProcessMemory(mw2_process,(PVOID)(ENTITY+i*0x204+0x18),&(player[i].pos),12,NULL); ReadProcessMemory(mw2_process,(PVOID)(CLIENTINFO+i*0x52C+0xC),&(player[i].name),16,NULL); ReadProcessMemory(mw2_process,(PVOID)(CLIENTINFO+i*0x52C+0x2C),&(player[i].perk),4,NULL);
Code:
(Happy sharing) ================================================ STRUCTURES: CG: 0x35067B80 CG_s: 0x350D9500 Ent: 0x35153EFC (0x328) ClientInfo: 0x350C6DA8 (0x5D0) RefDef: 0x350AAC80 RefDef (Angles): 0x350AAB2C Sentrys: 0xC9E9A8 Choppers: 0xC9FA68 Dogs: 0xC9EFE8 RCXDs: 0xC9EE28 ViewMatrix: 0xE713CC Media: 0xD560F8 MouseInfo: 0x37781F8 PlayerSnap: 0xE6EBBC ================================================ FUNCTIONS: D3D Device: 0x46CDE08 DrawEngineText: 0x6F9610 DrawStretchPic: 0x6F90E0 Draw2D_Debug_Line: 0x555790 Draw3D_Debug_Line: 0x5D4C50 IsESPVisible: 0x4FB380 IsBoneVisible: 0x7AF890 GetWeaponInfo: 0x57E9C0 RenderScene: 0x6EDDC0 CL_WritePacket: 0x584790 CG_ClientFrame: 0x57D9F0 CG_Obituary: 0x7D87F0 CG_DrawNameTags: 0x627140 CG_Trace: 0x588910 CG_DrawBulletsImpacts:0x805DE0 CG_FireWeapon: 0x5D9980 CG_FireWeaponRecoil: 0x6BAB90 GetTagPos: 0x433120 GetTagByID: 0x672A70 Set_Weapon_CL_Trace: 0x40B300 RegisterTag: 0x434220 RegisterFont: 0x6F7570 RegisterShader: 0x6DC470 ================================================ VARIABLES: ViewAngles: 0xE7144C SetZoom: 0xE6EC00 ================================================ READ ONLY: Primary Ammo1: 0xE6F028 Primary Ammo2: 0xE6EFB0 Secondary Ammo1: 0xE6F020 Secondary Ammo2: 0xE6EFA8 Lethal Ammo: 0xE6F030 Tactical Ammo: 0xE6F038 Equipment Ammo: 0xE6F040 Is Ingame: 0xDDE24C Server IP: 0xE6EABC Ping: 0xE6EC20 ================================================
Cheers,
cnby





xDDD