[Aimbot] Advanced Bone Check
Hi Guys, [Aimbot] Advanced Bone Check
Credits:EddyK
Code:
AActor* TraceHit = PlayerController->Trace(AimingPoint, PlayerController->PlayerCamera->Location ,1, *extent, 0, HitLocation, HitNormal, HitInfo); if( AcAPBPawn* target = dynamic_cast<AcAPBPawn*>(TraceHit ))

, learn C++ and u will be able to use it....