BF3 Server file patch.

Posts 6175 of 95 · Page 5 of 7
Quote Originally Posted by Unconnect View Post
Patched
We know it,dont spam
GUYS srsly... there will be a new leak with providerID.dat files between 8-10PM PDT could u just wait a bit okKK?

leaker is atm at work so just take a chill pill and hack a bit on alterIW till he gets home.
Quote Originally Posted by misshoneybee View Post
GUYS srsly... there will be a new leak with providerID.dat files between 8-10PM PDT could u just wait a bit okKK?

leaker is atm at work so just take a chill pill and hack a bit on alterIW till he gets home.
To bist doch Deutsch oder? Also wie viel uhr unserer Zeit?
Quote Originally Posted by NooR123 View Post
To bist doch Deutsch oder? Also wie viel uhr unserer Zeit?
I think GMT+1 would be 3:00am
Quote Originally Posted by misshoneybee View Post
I think GMT+1 would be 3:00am
Yes, and this is indeed, the problem.

I can't put online my 8 servers till 15:00 tomorrow.
Quote Originally Posted by aftokinito View Post
Yes, and this is indeed, the problem.

I can't put online my 8 servers till 15:00 tomorrow.
same... and by then its gonna get patched again
Quote Originally Posted by aftokinito View Post
Yes, and this is indeed, the problem.

I can't put online my 8 servers till 15:00 tomorrow.
3;00AM is in the Morning -_-
so in 6hrs
Quote Originally Posted by Nolz0 View Post
3;00AM is in the Morning -_-
so in 6hrs
Yes, but i have to go college.
I made a shortcut with my bf3.exe and wrote inside -connect 127.0.0.1:25200 and it started without opening battlelog, the problem is it closes after 5seconds I think it trys to check for blaze auth? maybe some pro cracker hacker whatever could try this so we dont have to use battlelog and could maybe open a small private server?
Now Fix?.........
hi people

have a little problem

though first off yes i know it dont work because of the auth

my server dont change name :-S
it just is using my computer name

do the startserver.dat need to be in some other folder or should it just be in the main folder with the .exe files

and i just start the server by clicking the final server.exe

thanks for helping out :-)

my startserver.dat

set INSTANCEDIRECTORY=%~dp0Instance

set battlefield.no
set GAMEPORT=25201
set REMOTEADMINPORT=0.0.0.0:47202
set ADMINPASSWORD=felix
set PINGSITE=lhr
set REGION=EU

BF.Main_Win32_Final_server.exe -serverInstancePath "%INSTANCEDIRECTORY%" -Server.ServerName "%SERVERNAME%" -Network.ServerPort %GAMEPORT% -Server.RemoteAdministrationPort %REMOTEADMINPORT% -Server.AdministrationEnabled true -Server.AdministrationLogEnabled true -Server.AdministrationPassword "%ADMINPASSWORD%" -BFServer.PingSite %PINGSITE% -Online.Region %REGION%

and my cfg

-super layout.toc
-server
-dedicated

-platform win32

-Game.LogFileCollisionMode LFCM_TimeStamp

-Core.EnableJuice false

-Core.DialogLevel 4

-Core.DisplayAsserts false
-Core.IgnoreAlways true

-CrashDump.WarnBeforeDoingMemoryDump false

-Game.CloseDuplicateApps 0

-ServerMetrics.Enabled 0
-ServerMetrics.TransactionTelemetryEnabled 1
-ServerMetrics.PerformanceTelemetryEnabled 1
-ServerMetrics.PerformanceProfileStateEnabled 1

-TransactionLog.OutputLevel 1

-ServerMetrics.DbxReportEnabled 0

-Game.DefaultLayerInclusion GameMode=RushLarge0

-level Levels/MP_Subway/MP_Subway

-BFServer.GameSize 8
-Network.MaxClientCount 8

-VeniceOnline.QueueCapacityOverride 0

-Client.LoadingTimeOut 10
-Client.LoadedTimeOut 10
-Client.IngameTimeOut 10
-Server.IngameTimeOut 10
-Server.LoadingTimeOut 10

-Game.DisablePreRound true
-Blaze.LogLevel 1

-Network.ProtocolVersion 60

-Server.IsReconfigurable false

-Online.Environment OnlineEnvironment_Production

-BFServer****undStartCountdown 10
And is your Server visible in the Server Browser?
no, talking about the panel that pops up
i know it might be patched already.. but for the future, do i have to do anything special to get these servers on the list ?
How do you not want to level legit, Its fast. There's no point.
Posts 6175 of 95 · Page 5 of 7
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