CQC Prone Memory with a Offset [ Release ]
Code:
DWORD PlayerAnimation = 0xC4B8; DWORD PlayerAnimationProne = 0x9E382C;
Code:
if ( CH_CQCPRONE )
{
if ( GetAsyncKeyState ( 'C' ) )
{
if ( *(DWORD*)(dwPlayerPtr+Addys::Ofs::PlayerAnimation) != *(DWORD*)(Addys::Mem::PlayerAnimationProne) )
{
*(DWORD*)(dwPlayerPtr+Addys::Ofs::PlayerAnimation) = *(DWORD*)(Addys::Mem::PlayerAnimationProne);
}
}
}
With the code you can lie to you in CQC and AI Chanel.
Made by CyberRazzer
Greet
Made by CyberRazzer
Greet