D3D Memory Pools

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D3D Memory Pools
Would a defualt pool be faster performence wise then a managed for vert buffers?
default woun't be faster than managed one
period tnxbb
Quote Originally Posted by ket_ View Post
default woun't be faster than managed one
period tnxbb
Reason(s) Please ?
Quote Originally Posted by Hassan View Post


Reason(s) Please ?
this...

link to stuff what i wanted to say

and this..

link to stuff what i wanted to say2


storing (stufflolz) and then later on restoring it in memory will effect some % of speed for shure..
but well lets be realistic.. this will effect you when you'r really up to something big am i right ?
in not so big projects it will do no harm to use default or whatever...

anybody else whants to add something ?
Yes. Default won't do any harm unless he is doing something really big. BTW, your first link doesn't works for me. Fix it :3
Quote Originally Posted by Hassan View Post
Yes. Default won't do any harm unless he is doing something really big. BTW, your first link doesn't works for me. Fix it :3

it seems when i post my link it filters out w o r d p r e s s part with ********* :/
K well u were wrong defualts faster (dosent need to save resources on sys mem)
But ill use managed cuz its easier until i need the speed
p.s u guys got defualt and managed switched
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