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I forgot to post this like 3 days ago. Warrock's got a new security system. I believe it's called Party tool, gonna be harder to keep the hacks undetected .

PT looks like this

Mod files to get unique checksums; problem solved?
I saw this when messing with CE. I think they just changed the Abnormal Gameplay text to this <= Not sure, but my hack isn't anymore detected then it use to be before this message.
Quote Originally Posted by scraprecon View Post
I saw this when messing with CE. I think they just changed the Abnormal Gameplay text to this <= Not sure, but my hack isn't anymore detected then it use to be before this message.
I think abnormal gameplay still exists. Although your right it may be replacing the abnormal gameplay text, but I doubt it. I'm gonna try it again and see if I get it.

Quote Originally Posted by LawlFaceXD View Post
I did some research and from what I seen, the "party tool" just detects third party tools, like hacks and such.

Though how it functions in-game I have no clue, CA has the same thing, though instead of saying this it will say "hack detected" and close out the game.

I am guessing it functions as a in-game hacksheild constantly scanning for hacks, or certain stuff that may be different from their stuff and that may seem abnormal
Hm... well it's relevantly new for WarRock. Gonna have to test it some more, I'm gonna run it with msn open and see what happens because last time it came up with just my hack being detected, assuming my detours weren't strong enough to bypass.

Quote Originally Posted by SizeMan View Post
WarRock is getting better, DEAL With that.
Your on a hacking forum and your saying it's great for WarRock to increase their security systems ?
Quote Originally Posted by Terell. View Post
I forgot to post this like 3 days ago. Warrock's got a new security system. I believe it's called Party tool, gonna be harder to keep the hacks undetected .

PT looks like this

I did some research and from what I seen, the "party tool" just detects third party tools, like hacks and such.

Though how it functions in-game I have no clue, CA has the same thing, though instead of saying this it will say "hack detected" and close out the game.

I am guessing it functions as a in-game hacksheild constantly scanning for hacks, or certain stuff that may be different from their stuff and that may seem abnormal
WarRock is getting better, DEAL With that.
@Terell., i mean about all of hackers, i'm legit, but this is too hard to play with hackers,
OPK = isint fun, suckers can use this.
Hacks = noob, who don't know how to play - who don't have skills.
This is community not a real life.
It is a "Hack Detect". AbnormalGame Still Exist (Using nodelay, unlammo, opk ecc [CRC]).
HackShield is scanning WarRock.exe.
WarRock.exe is scanning hisself + d3d9.dll (detecting E9 detouring, push ret, mov push ret, ecc).

Need only using a UD opcodes and you get your memory's function + d3d UD.
Just need bypass HS for changes warrock's memory.
Quote Originally Posted by DirecTX_ View Post
It is a "Hack Detect". AbnormalGame Still Exist (Using nodelay, unlammo, opk ecc [CRC]).
HackShield is scanning WarRock.exe.
WarRock.exe is scanning hisself + d3d9.dll (detecting E9 detouring, push ret, mov push ret, ecc).

Need only using a UD opcodes and you get your memory's function + d3d UD.
Just need bypass HS for changes warrock's memory.
Yup nothing more than new check -.-
Quote Originally Posted by DirecTX_ View Post
It is a "Hack Detect". AbnormalGame Still Exist (Using nodelay, unlammo, opk ecc [CRC]).
HackShield is scanning WarRock.exe.
WarRock.exe is scanning hisself + d3d9.dll (detecting E9 detouring, push ret, mov push ret, ecc).

Need only using a UD opcodes and you get your memory's function + d3d UD.
Just need bypass HS for changes warrock's memory.
Ah, thanks for clarifying .
Guys, We cannot do anything about wr, you have to just Deal with new updates.
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