Auto Start Ready 32 bit with addy

Posts 1617 of 17 · Page 2 of 2
Quote Originally Posted by Chowniiqhtz View Post
What is now the correct and working source? + updated Addys?`

Thank u
the first source with this addys:


DWORD StartPointer = *(DWORD*)(0x009E61C0 );
DWORD GameStart = 0x00506E21;
why u need complicate ur life?

Code:
DWORD Addy = 0xAAAAAA;
__asm{
mov esi, Addy
call esi
}
Posts 1617 of 17 · Page 2 of 2
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