OutdatedSuper Vindictus Tools V5

Posts 46–60 of 68 · Page 4 of 5
Yea, its too much work to make a model viewer that shows all ingame models. And Vindictus looks quite good for a MMPORG.
please screen and work for EU ?
Well I was playing around with this and came up with this code..

"cc_change_costume_set 0;cc_change_all_costume_color 65280 0 65280;cc_change_weapon_color 0 65280;cc_change_weapon_color 1 0;cc_change_weapon_color 2 0;cc_change_costume_color 6 0 65280;cc_change_costume_color 6 1 0;cc_change_costume_color 6 2 65280;cc_change_costume_color 4 0 65280;cc_change_costume_color 4 1 0;cc_change_costume_color 4 2 65280;cc_change_costume_color 5 0 65280;cc_change_costume_color 5 1 0;cc_change_costume_color 5 2 65280;cc_change_costume_color 8 0 65280;cc_change_costume_color 8 1 0;cc_change_costume_color 8 2 65280;cc_change_costume_color 7 0 65280"

Its supposed to be a black and green dark crest set with weapon but only changes the helm. What might I be doing wrong?

Sorry for the noobieness
Quote Originally Posted by kibana View Post

Its supposed to be a black and green dark crest set with weapon but only changes the helm. What might I be doing wrong?

Sorry for the noobieness
enter space after ' ; '

Quote Originally Posted by Nico View Post


You totally have to show me that
If it wouldnt pass the boundaries of just being scriptkiddie i wouldve.
But you can only change the weapons template by cracking the game itself.
Which means its not only templ. change but also stat/effects change.
Literally: a weapon swap.
hope you understand i am not here to publish ways to crack the game
(inflicts more then just terms of use violation, mentioning copyrights and game obstruction)
Quote Originally Posted by kibana View Post
Well I was playing around with this and came up with this code..

(...)
Slightly wrong syntax, I guess.

Try starting with:
Code:
cc_change_costume_set 0;
Should be Dark Crest set with default colors.
Code:
cc_change_all_costume_color 0 0 0;
The whole set colored black. Whereas
Code:
cc_change_all_costume_color 255 255 255;
should paint it completely white. The values 0 to 255 indicate the RedGreenBlue-nuances from black (0) to white(255). So "150 150 150" would be gray.

Single item colorization:
Code:
cc_change_costume_color 6 0 0;
cc_change_costume_color 6 1 0;
cc_change_costume_color 6 2 0;
Syntax:
"cc_change_costume_color" is the initial command.
The first value is the item. "6" refers to your helmet, "4" would be your chest, "5" = Pants, "8" = Gloves, "7" = Boots.
The second value is the color layer, as you may know, each items' color is comprised of 3 different colors. So you need 3 lines per item for every color layer.
The third value is the color which would either be RGB or a decimal value. I'm not quite sure about it. Here is it set to zero tree times which would result in a black helmet.
If you want your helmet to be white, try either decimal:
Code:
cc_change_costume_color 6 0 16777215;
cc_change_costume_color 6 1 16777215;
cc_change_costume_color 6 2 16777215;
or RGB:
Code:
cc_change_costume_color 6 0 255 255 255;
cc_change_costume_color 6 1 255 255 255;
cc_change_costume_color 6 2 255 255 255;
whichever works.

Weapon color, again 3 lines for 3 layers - full white, decimal:
Code:
cc_change_weapon_color 0 16777215;
cc_change_weapon_color 1 16777215;
cc_change_weapon_color 2 16777215;
full white, RGB:
Code:
cc_change_weapon_color 0 255 255 255;
cc_change_weapon_color 1 255 255 255;
cc_change_weapon_color 2 255 255 255;
Same for Shield, decimal:
Code:
cc_change_shield_color 0 16777215;
cc_change_shield_color 1 16777215;
cc_change_shield_color 2 16777215;
RGB:
Code:
cc_change_shield_color 0 255 255 255;
cc_change_shield_color 1 255 255 255;
cc_change_shield_color 2 255 255 255;
Hope this helps.
The ; are a bit buggy, maybe because of that
So remove the ; ?
Quote Originally Posted by Fatras View Post
If it wouldnt pass the boundaries of just being scriptkiddie i wouldve.
But you can only change the weapons template by cracking the game itself.
Which means its not only templ. change but also stat/effects change.
Literally: a weapon swap.
hope you understand i am not here to publish ways to crack the game
(inflicts more then just terms of use violation, mentioning copyrights and game obstruction)
I see what you did there.
Quote Originally Posted by Nico View Post


I see what you did there.
once done, and you know what to tweet a little
You dont need hacks no more.
adding a few zeros behind the damage multiplier and its done.
So i always got my backup if nexon banishes all possible ways of hacking
Ah thanks blubbers. Now I get it.
wait but which vindictus file do we put it in??
Mind completely blown ._.
Is this client sided? Only you can see? Or others can see too?
Posts 46–60 of 68 · Page 4 of 5
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