WarRock Structs - 21/11/2011

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WarRock Structs - 21/11/2011
Code:
//---------------------------------------//
//----------[  Aero Struct V2  ]---------//
//----------[ Date: 21/11/2011 ]---------//
//---------------------------------------//

/*
	* Information
	* Coded on: 21/11/201
	* Credits to: AeroMan, Dr. Php, R3dline
	* Special thanks to R3dline!
	* Structs are tested & working!
	* Enjoy, AeroMan.

	* Things that may crash
	* Level
	* Dinar
	* Premium [²1,2]

	²: Not tested, may couse crash!
*/
 

struct player
{
	char Sub0[7416];		//0x0000
	__int32 struct_size;		//0x1CF8

	char Sub1[42816];		//0x1CFC
	float norecoil1;			//0xC43C
	float norecoil2;			//0xC440
	float norecoil3;			//0xC444

	char Sub2[92];			//0xC448
	float gravity_x;			//0xC4A4
	float gravity_y;			//0xC4A8
	float gravity_z;			//0xC4AC

	char Sub3[15896];		//0xC4B0
	float ofs_nfd;				//0x102C8

	char Sub4[20];			//0x102CC
	float ofs_x;				//0x102E0

	char Sub5[4];			//0x102E4
	float ofs_z;				//0x102E8

	char Sub6[4];			//0x102EC
	float ofs_y;				//0x102F0
}; 


struct server
{
	char Sub7[1420];		//0x0000
	__int32 Premium1;			//0x58C
	__int32 Premium2;			//0x590
	
	char Sub8[1154308];		//0x594
	__int32 Level;				//0x11A298

	char Sub9[12];			//0x11A29C
	__int32 Dinar;				//0x11A2A8
};

struct base
{
	player *cPlayer;
	server *cServer;
}; base *cBase;
Enjoy
Thanksss
Quote Originally Posted by avi3kel View Post
Thanksss
yw bro
#reg. Cplayerbase.. and USERBASE addy?.. thanks
Quote Originally Posted by GameOva View Post
#reg. Cplayerbase.. and USERBASE addy?.. thanks
Cplayerbase = Playerpointer
mighty helpful!thank uuuu!
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