[PTC] PushToConsole Undetectable Mode
In Agust Of 2010 A Guy Post a Base Whit PushToConsole
http://www.mpgh.net/forum/242-crossf...-own-base.html
I Look in December 2010.
The CF Mode Change's and The Engine (Quake 3) Changes 2.
To Get Easy
Credits
@lauwy
#include <windows.h>
#include <iostream>
using namespace std;
void __cdecl Z8Games(char* Value ) { //Changed to get not detected
DWORD dCShell = (DWORD)GetModuleHandleA("CShell.dll");
if( dwCShell != 0xA68F90 )
{
DWORD *CShell = ( DWORD* )( (dCShell + 0xA68F90) );
void* wCShell = ( void* )*( DWORD* )( *CShell + 0xA68F90 );
_asm
{
push Value;
call wCShell;
add esp, 4;
}
}
}
Now The Functions
Exemple:
INT Boxes;
INT bBoxes;
if(Boxes && bBoxes) {
Z8Games("ModelDebug_DrawBoxes 1") ;
} else {
Z8Games("ModelDebug_DrawBoxes 0");
}
http://www.mpgh.net/forum/242-crossf...-own-base.html
I Look in December 2010.
The CF Mode Change's and The Engine (Quake 3) Changes 2.
To Get Easy
Credits
@lauwy
#include <windows.h>
#include <iostream>
using namespace std;
void __cdecl Z8Games(char* Value ) { //Changed to get not detected
DWORD dCShell = (DWORD)GetModuleHandleA("CShell.dll");
if( dwCShell != 0xA68F90 )
{
DWORD *CShell = ( DWORD* )( (dCShell + 0xA68F90) );
void* wCShell = ( void* )*( DWORD* )( *CShell + 0xA68F90 );
_asm
{
push Value;
call wCShell;
add esp, 4;
}
}
}
Now The Functions
Exemple:
INT Boxes;
INT bBoxes;
if(Boxes && bBoxes) {
Z8Games("ModelDebug_DrawBoxes 1") ;
} else {
Z8Games("ModelDebug_DrawBoxes 0");
}

