[Preview]Finished G36c Model

Posts 16–30 of 50 · Page 2 of 4
Now try to recreate te Famas.
I know its fu***** hard but dont take my opinion personally, I mean, thats way better thanwhat I could do. At least now.
you gotta do something outrageous!

how about make a weapon of your dreams. Go to Doctor Noobs Pimp My Gun make a gun, then base it off of that.
Quote Originally Posted by fatpiehomo View Post
you gotta do something outrageous!

how about make a weapon of your dreams. Go to Doctor Noobs Pimp My Gun make a gun, then base it off of that.
The pictures there are low quality! I dont like them
Thats insane.
Your game seems like its getting better by the day.

Can't wait to play it. Sexy graphics dude.
Quote Originally Posted by Jakob View Post
Thats insane.
Your game seems like its getting better by the day.

Can't wait to play it. Sexy graphics dude.
Yeah we are not all 20yrs + age and doing this as a job. We are all around 16 years of age and we are trying to make this between school it would go faster if it was the summer.
Ahhh, sick as fuck. Did you use 3ds max for that?
i wish i could do shit like this. it'd be tight, and i'd build my own Doom I & II style first person shooter.

Low quality, but good images instead of pictures being pixily. tons of levels cuz it'd be low quality making more room. maybe even a "build your own level" system. lol.
ok i would love if u join my group to make a game plz add me on skype dannyb9708
Looks pretty sexy
I'm in love <3 Good job! (No gay)
Quote Originally Posted by death9708 View Post
ok i would love if u join my group to make a game plz add me on skype dannyb9708
I have my own game going bro. Sorry!

Quote Originally Posted by iBlueTube View Post
I'm in love <3 Good job! (No gay)
thanks
it already is better then COD they use a 5 year old engine(modified). Btw if you are doing skin textures mind the different tonesand use 512x512 as minimal standart.or atleast 256x256.

(are the arms in a different Texture map or the same as the gun?)
Quote Originally Posted by Kuro Tenshi View Post
it already is better then COD they use a 5 year old engine(modified). Btw if you are doing skin textures mind the different tonesand use 512x512 as minimal standart.or atleast 256x256.

(are the arms in a different Texture map or the same as the gun?)
We know exactly why the hands are shit and we are fixing them as you speak
Quote Originally Posted by Kuro Tenshi View Post
it already is better then COD they use a 5 year old engine(modified). Btw if you are doing skin textures mind the different tonesand use 512x512 as minimal standart.or atleast 256x256.

(are the arms in a different Texture map or the same as the gun?)
I'm assuming they are their own UVW. That way, they can reuse them for every gun. Otherwise, they'd have to re-unfold every UVW and do it by hand. Not only does that make it look inconsistent, it also adds a lot of unnecessary work.
Posts 16–30 of 50 · Page 2 of 4

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