Need Addyes Text String

Posts 1–11 of 11 · Page 1 of 1
Need Addyes Text String
Hai Guys!

I need some Text Strings to look them in OllyDbg:

-WeaponWeight
-NoRecoil Text Strings (all plss)
-SeeGhost (all pls)
-No Fall DMG

-Thanks mates
NoWeaponWeight : 0x2454
SeeGhost : 0x88 +0x8C + 0x90
NoFallDmg : 0xA68F74
u can find norecoil in LowerAnimRate and BulletPosOffset

thanks + rep
@DaRk can u help me put the See Ghosts? Please can u make code I have this one for now it doesnt give error but doesnt work neither...

if(dwWeaponMgr && dwWallMgr && dwPlayerMgr && dwPlayerInfo)
{
for(int i = 0; i < 560; i++)
{
DWORD Weapon = *(DWORD*)GetAddressFromOffset(dwWallMgr, (4*i));
if(BasicPlayerInfo)
{
*(float*)(CShell+BasicPlayerInfo + 0x88) = 300.0f;
*(float*)(CShell+BasicPlayerInfo + 0x8C) = 300.0f;
*(float*)(CShell+BasicPlayerInfo + 0x90) = 300.0f;
*(float*)(CShell+BasicPlayerInfo + 0x94) = 2.0f;
@SteamAss

its like this :

if(ghost)
{
*(float*)(Basic + 0x88) = 300.0f;
*(float*)(Basic + 0x8C) = 300.0f;
*(float*)(Basic + 0x90) = 300.0f;
*(float*)(Basic + 0x94) = 2.0f;
}
@DaRk can u give me ur MSN and get online can you help me by TV plss?
Quote Originally Posted by SteamAss View Post
@DaRk can u give me ur MSN and get online can you help me by TV plss?
ok it's errol.gurung@.hotmail.com
ur doing it wrong Doctor + ur using Jeff's base which uses classes.
See how he does the no reload / no wep. change delay
Quote Originally Posted by SteamAss View Post
@DaRk

so its

bool ghost = true;

#define Basic 0xA02204 ??
no its like this
bool ghost = true;
DWORD Basic = *(DWORD*)(CShell + 0xA02208);

basic playerinfo is 0xA02208
then u put it in like this:

if(ghost)
{
*(float*)(Basic + 0x88) = 300.0f;
*(float*)(Basic + 0x8C) = 300.0f;
*(float*)(Basic + 0x90) = 300.0f;
*(float*)(Basic + 0x94) = 2.0f;


}
~Solved
~Closed
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