Source code :1i need to know the no recoil text string, the bullet pos offtens , and the othere 2 just gives me 7 addys for less recoil -_-
Originally Posted by [I]Tfrix and realsizepershoot or somthing like that, but it just give less recoil then u don't know how to put it in code
Originally Posted by errol641 then u don't know how to put it in code i put it then the crosshair dont open, gun dont move but the bullets just have less recoil and if i move it looks like an ak47
Originally Posted by Takrai Just make the loop low like that Code: for (int y = 0; y <9; y++) i got that looop + the 560 loop for weapons PS: nice avatat :P
Originally Posted by oicaradeboi like this ? , go to 2:50 to see problem fast ! @Takrai can you share your code please
if (recoil) { if (pWeaponMgr) { for(int i=0; i<560; i++) { DWORD pWeapon = *(DWORD*)(pWeaponMgr+i*4); if (pWeapon) { for (int y = 0; y <9; y++) { *(float*)(pWeapon+0x1928+y*4) = 0.0f; *(float*)(pWeapon+0x192C+y*4) = 0.0f; *(float*)(pWeapon+0x1930+y*4) = 0.0f; *(float*)(pWeapon+0x2520+y*4) = 0.0f; *(float*)(pWeapon+0x258C+y*4) = 0.0f; *(float*)(pWeapon+0x2590+y*4) = 0.0f; *(float*)(pWeapon+0x2594+y*4) = 0.0f; *(float*)(pWeapon+0x26A4+y*4) = 0.0f; }}}}} your code hmm you fixed my to this @Takrai
Originally Posted by [I]Tfrix if (recoil) { if (pWeaponMgr) { for(int i=0; i<560; i++) { DWORD pWeapon = *(DWORD*)(pWeaponMgr+i*4); if (pWeapon) { for (int y = 0; y <9; y++) { *(float*)(pWeapon+0x1928+y*4) = 0.0f; *(float*)(pWeapon+0x192C+y*4) = 0.0f; *(float*)(pWeapon+0x1930+y*4) = 0.0f; *(float*)(pWeapon+0x2520+y*4) = 0.0f; *(float*)(pWeapon+0x258C+y*4) = 0.0f; *(float*)(pWeapon+0x2590+y*4) = 0.0f; *(float*)(pWeapon+0x2594+y*4) = 0.0f; *(float*)(pWeapon+0x26A4+y*4) = 0.0f; }}}}} your code hmm you fixed my to this @Takrai The code like my code in my base and work fine
Originally Posted by Takrai The code like my code in my base and work fine here is just a simple less recoil