What's wrong in my see ghost code?

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What's wrong in my see ghost code?
Hello... my see ghost doesnt work... but i dont know why...
Sometimes all hack doesnt work, sometimes only see ghost and sometimes i get error...

I use this addy

BasicPlayerInfo 0xA02208

The code is
Code:
if(BasicPlayerInfo) {	*(float*)(BasicPlayerInfo + 0x88) = (float)300;
	*(float*)(BasicPlayerInfo + 0x8C) = (float)300;
	*(float*)(BasicPlayerInfo+ 0x90) = (float)300;
	*(float*)(BasicPlayerInfo + 0x94) = (float)300;
}
Basic player Info Definition:
#define BasicPlayerInfo 0xA021F8

Basic Player Info Memory:
DWORD pBasicPlayerInfo = *(DWORD*)(CShell + BasicPlayerInfo);

The Loop:
if(pBasicPlayerInfo){
*(float*)(pBasicPlayerInfo+ 0x88) = 300.0f;
*(float*)(pBasicPlayerInfo+ 0x8C) = 300.0f;
*(float*)(pBasicPlayerInfo+ 0x90) = 300.0f;
*(float*)(pBasicPlayerInfo+ 0x98) = 300.0f;
}

Give Thanks if Help!
I missed the addy, everything else was ok, thank you
you only need 0x88 0x8C and 0x90
the value is 300!!!

The Pointer is PlayerMgrOffset: 0xA021F8

give creditz!!
@Fabii i wont because i did all ok, i missed only addy that matheus already said to me...
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