Question??

Posts 18 of 8 · Page 1 of 1
Question??
I have a good question . I know how to code vb.net well and some C++ I know the syntax, but I was wanting some opinions on something.
What would be the best programming language for memory editing such as a hack but I want to create a trainer that will change the address, yes i know about pointers and offsets etc.... but i need to know which programming language would be the best and the game i will be doing is an game called mu online, a private server i play

If you could help me that would be great.




If you dont have anything nice to say keep your trap shut!
Assembly would probably be the best, but C/C++ would work too. Those are the best for writing memory hacks.
Quote Originally Posted by t7ancients View Post
Assembly would probably be the best, but C/C++ would work too. Those are the best for writing memory hacks.
Ahahahaha assembly. Fuck coding a hack in straight assembly. By the time you finish it, it'd be like 5 versions of the game later.
Quote Originally Posted by Jason View Post
By the time you finish it, it'd be like 5 versions of the game later.
Yeah. For manipulating memory though, isn't assembly better? But you're right, it would take forever. :/
Quote Originally Posted by t7ancients View Post
Yeah. For manipulating memory though, isn't assembly better? But you're right, it would take forever. :/
Depends just what you're trying to do. Inline assembly from C++ can usually handle most of the brute force you need while simultaneously wrapping the rest of the hack in a very straightforward language and fileformat (dll) that windows itself can easily load into a remote process.
I wish we had inline for x64 though. :/
Quote Originally Posted by t7ancients View Post
I wish we had inline for x64 though. :/
Just make your project x86, it's not like there's all that many games you're gunna wanna hack that are designed for the x64-bit architecture.
Quote Originally Posted by Jason View Post
Just make your project x86, it's not like there's all that many games you're gunna wanna hack that are designed for the x64-bit architecture.
Aren't some games compiled for x64, and does it make a difference if you inject x86 code into a 64-bit process? I thought that it didn't work, but I'm still quite new to the whole game hacking thing. :/

Edit: Or is it the other way around that doesn't work?
Posts 18 of 8 · Page 1 of 1

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