Explained GSC Codes. (1st Post LD)
Hello, MPGH.
This is (seems to be) my first post here!
So i decided to post it as a Tutorial.
Let's start:
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First Code:
1 Title, 3 Text lines and an Icon.
Code:
notifyData = spawnstruct();
notifyData.iconName = "cardicon_burgertown";
notifyData.titleText = "^1Title ^3The Scripter didnt wrote something here, he is lazy :)";
notifyData.notifyText = "^0Welcome to";
notifyData.notifyText2 = "^3The Server!";
notifyData.glowColor = (0.3, 0.6, 0.3);
notifyData.sound = "mp_level_up";
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
)It's just im going to Explain it:
Many people may complain, that the cardicon shows as a regular team icon or Blank one. It happened to me too. Go to init
And Write: (for example)
Code:
precacheShader("cardicon_burgertown");
You have to precache most of the images, So the script will link your images to the script.
Second Code:
Title & Text On Screen
Code:
showExistence = player createFontString( "arial", 1.3 ); showExistence setPoint( "CENTER", "TOP", 0, 27 ); showExistence setText( "^4Stealthy ^6Ways" ); showExistence.hideWhenInMenu = true; streakIcon = createIcon( "cardtitle_camo_fall", 180, 38 ); streakIcon setPoint( "CENTER", "TOP", 0, 25 ); streakIcon.hideWhenInMenu = true;
Dont forget to precacheShader your Title!
It might work with Emblem too!
Third Code:
Set Player's Killstreaks
Code:
self maps\mp\gametypes\_class::setKillstreaks( "uav", "ac130", "nuke" );
Means that it will change the killstreaks the players choosed to get, To your Likes.
Here, You might see i choosed, UAV (3 Kills) AC130 (11 Kills) Tactical Nuke (12 Kills, Joke! 25 Kills)
It's my first Tutorial for n00bs!
