PatchedMw3 hack (Aimbot)

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Mw3 hack (Aimbot)
Hello,



Well I've got a lot of other projects to complete so I am going to give my Java hack to the public also explaining about this hack.. This hack is 100% SCRIPTABLE for all the users.. Memory writers readers etc..



What does the hack come with at the moment?



AdvancedUAV - cardoow

AimBot trigger (Will head shoot them when you press your F and if you get stuck press V)

AutoKnife - Will knife anyone in knifing rage changing the view angels to the player boom knife.

ThermalOverlay - cardoow

ZeroRecoil..



When the hack is running it will wait till the MW3 process has started.. Once the process has started you will get a UI displaying something like this.








Once you've clicked what script you want press execute and the scripts WILL ONLY run when your in game.



Skeleton of the script engine:

Code:
 import com.sun.jna.Memory;

 

import net.mw3.etewt3.handlers.MWPlayer;

import net.mw3.etewt3.handlers.MemoryHack;

import net.mw3.etewt3.script.ScriptEngine;

import net.mw3.etewt3.utils.Constants;

import net.mw3.etewt3.utils.Filter;

import net.mw3.etewt3.utils.Vector;

 

/**

 * @Author Mark

 * 

 */

public class Test extends ScriptEngine {

 

    @override

    public int loop() {

        return 5;

    }

 

    @override

    public boolean onStart() {

        return true;

    }

}


Javadocs: Generated Documentation (Untitled)



Example of aim bot

Code:
 import java.awt.AWTEvent;

import java.awt.Dimension;

import java.awt****bot;

import java.awt.Toolkit;

import java.awt.event.AWTEventListener;

import java.awt.event.InputEvent;

import java.awt.event.KeyEvent;

import java.awt.event.KeyListener;

 

import net.mw3.etewt3.utils.Filter;

import net.mw3.etewt3.utils.Vector;

import com.sun.jna.Memory;

 

import net.mw3.etewt3.WIN.User32;

import net.mw3.etewt3.handlers.GameInput;

import net.mw3.etewt3.handlers.MWPlayer;

import net.mw3.etewt3.handlers.MemoryHack;

import net.mw3.etewt3.handlers.WindowHandler;

import net.mw3.etewt3.script.ScriptEngine;

import net.mw3.etewt3.utils.Constants;

 

public class Aimbot extends ScriptEngine {

 

    public static Aimbot instance = null;

    private double distance;

 

    public Aimbot() {

        instance = this;

    }

 

    @override

    public int loop() throws Exception {

        if (WindowHandler.user32.GetAsyncKeyState(User32.Keys  .V) << 16 != 0) {

            MemoryHack.writeMemory(Constants.VIEWANGLEBUFFER, new float[] {

                    100, 100 }, 8);

        }

        if (WindowHandler.user32.GetAsyncKeyState(User32.Keys  .F) << 16 != 0) {

 

            Robot robot = new Robot();

            MWPlayer our = getLocalPlayer();

            MWPlayer targetPlayer = getClosest();

            if (targetPlayer != null) {

                distance = (1 / targetPlayer.getDistance());

                float dist = 4;

                if (!our.isZoomed())

                    robot.mousePress(InputEvent.BUTTON3_MASK);

                sleep(200);

                for (int i = 0; i < 75; i++) {

                    if (targetPlayer != null)

                        if (targetPlayer.isValid()) {

                            dist = getDist(targetPlayer, our);

                            aimAt(targetPlayer, (distance * dist));

                            GameInput.setEvent(GameInput.InputType.Mouse,

                                    InputEvent.BUTTON1_MASK);

                            sleep(20);

                            targetPlayer = getClosest();

                        }

 

                }

                robot.mouseRelease(InputEvent.BUTTON3_MASK);

            }

        }

        return 50;

    }

 

    private MWPlayer getClosest() {

        MWPlayer[] players = getAll(new Filter<MWPlayer>() {

 

            @override

            public boolean accept(MWPlayer player) {

                if (!allForOne()

                        && player.getTeam() != getLocalPlayer().getTeam()

                        && player.isValid() || allForOne() && player.isValid()

                        && player.index != localIndex()) {

                    return true;

                }

                return false;

            }

 

        });

        MWPlayer targetPlayer = null;

        for (MWPlayer player : players) {

            if (player.index == getLocalPlayer().index || !player.isValid())

                continue;

            float[] angles = getAnglesTo(player);

            double dist = Math.sqrt((angles[0] * angles[0])

                    + (angles[1] * angles[1]));

 

            if (dist < 20) {

                if (targetPlayer == null) {

                    if (player.getDistance() < 100)

                        targetPlayer = player;

                }

                if (player.getDistance() < targetPlayer.getDistance())

                    targetPlayer = player;

            }

        }

        return targetPlayer;

    }

 

    private int getDist(MWPlayer targetPlayer, MWPlayer our) {

        if (targetPlayer.getViewAngles()[0] >= 62 && !targetPlayer.isProne()

                && !targetPlayer.isCrouched()) {

            return (int) (targetPlayer.getViewAngles()[0]-our.getViewAngles()[0])-62;

        } else if (targetPlayer.getViewAngles()[0] >= 28

                && targetPlayer.getViewAngles()[0] < 62

                && !targetPlayer.isProne() && !targetPlayer.isCrouched()) {

            return (int) (targetPlayer.getViewAngles()[0]-our.getViewAngles()[0]) - 28;

        } else {

            if (our.isCrouched() && targetPlayer.isCrouched() || our.isProne()

                    && targetPlayer.isProne())

                return 6;

            if (our.isStanding() && targetPlayer.isCrouched())

                return 23;

            if (our.isStanding() && targetPlayer.isProne())

                return 65;

            if (our.isCrouched() && targetPlayer.isStanding())

                return -15;

            if (our.isCrouched() && targetPlayer.isProne())

                return 23;

            if (our.isProne() && targetPlayer.isStanding())

                return -56;

            if (our.isProne() && targetPlayer.isCrouched())

                return -29;

            return 6;

        }

    }

 

    @override

    public boolean onStart() {

        return true;

    }

 

    public float[] getAnglesTo(MWPlayer target) {

        Memory viewAxisBuffer = MemoryHack.readMemory(Constants.REFDEF + 0x24,

                36);

        float[][] viewAxis = new float[3][3];

        int index = 0;

        for (int i = 0; i < 3; i++) {

            viewAxis[i][0] = viewAxisBuffer.getFloat(index++ * 4);

            viewAxis[i][1] = viewAxisBuffer.getFloat(index++ * 4);

            viewAxis[i][2] = viewAxisBuffer.getFloat(index++ * 4);

        }

 

        float[] vector = Vector.vectorSubtract(target.getRawLocation(),

                getLocalPlayer().getRawLocation());

 

        vector = Vector.normalize(vector);

 

        return new float[] {

                (float) Vector.toDegree((float) Math.asin(Vector.dotProduct(

                        viewAxis[1], vector))),

                (float) Vector.toDegree((float) -Math.asin(Vector.dotProduct(

                        viewAxis[2], vector))) };

    }

 

    public boolean aimAt(MWPlayer target, double verticalOffset) {

        MWPlayer local = getLocalPlayer();

        if (target == null || local == null)

            return false;

 

        Memory angleBuffer = MemoryHack

                .readMemory(Constants.VIEWANGLEBUFFER, 8);

 

        float[] angles = getAnglesTo(target);

 

        angles[0] += angleBuffer.getFloat(4);

        angles[1] += angleBuffer.getFloat(0) + verticalOffset;

 

        MemoryHack.writeMemory(Constants.VIEWANGLEBUFFER, new float[] {

                angles[1], angles[0] }, 8);

        return true;

    }

}


In action:








When I get more time I will make more features and functions into this hack..



Love,

Mark <3





EDIT:

Replace ZeroRecoil.java in 'scripts' with



Code:
 import com.sun.jna.Memory;

 

import net.mw3.etewt3.handlers.MWPlayer;

import net.mw3.etewt3.handlers.MemoryHack;

import net.mw3.etewt3.script.ScriptEngine;

import net.mw3.etewt3.utils.Filter;

 

/**

 * @Author Mark

 *

 */

public class ZeroRecoil extends ScriptEngine {

    @override

    public int loop() {

        MemoryHack.writeMemory(0x01063718+0x0044, new int[]{0,0,0}, 12);

        return 5;

    }

 

    @override

    public boolean onStart() {

        return true;

    }

 

}


and AdvancedUAV in 'scripts' with

Code:
 import com.sun.jna.Memory;

 

import net.mw3.etewt3.handlers.MWPlayer;

import net.mw3.etewt3.handlers.MemoryHack;

import net.mw3.etewt3.script.ScriptEngine;

import net.mw3.etewt3.utils.Constants;

import net.mw3.etewt3.utils.Filter;

import net.mw3.etewt3.utils.Vector;

 

/**

 * @Author Mark

 * 

 */

public class AdvancedUAV extends ScriptEngine {

    private int value = -1;

 

    @override

    public int loop() {

        if(MemoryHack.readMemory(value + 0xC, 4).getInt(0) != 1)

            MemoryHack.writeMemory(value + 0xC, 1, 4);

        MemoryHack.writeMemory(0x8FF080 + 0x204, 1, 4);

        return 5;

    }

 

    @override

    public boolean onStart() {

        value = MemoryHack.readMemory(0x1C2C39C, 4).getInt(0);

        MemoryHack.writeMemory(value + 0xC, 1, 4);

        return true;

    }

}
and run "Compile-scripts.bat"







I did not create this! Credits to etewt3
LppKp.png34 KB · 72 downloads
give some credit to those who created this..
interesting.. waiting on attachment approval.
repost

/closed
/But I don't delete the topic since it got some useful information in it
Posts 1–6 of 6 · Page 1 of 1
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