MHWalker Leveling Mode and Labyrinth
I'm having a two problems using leveling mode with labyrinth runs.
Problem 1:
The bot does get to the 40th level and for a while it will use the nuke command to kill all the doppelgangers, but after a while the nuke command won't work at all.
I assume the script to run leveling mode involves running into the room to spawn the doppelgangers, using the nuke command, reloading the room, and repeating itself, but after a while it'll just run into the room, spawn the doppelgangers, then reload the map without killing the doppelgangers.
I've tried this manually myself and the nuke command won't work when bound to any key or manually typing in nuke in the console, however, god and ohk still work and I am able to clear the room by spawning spears and killing the doppelgangers using spears.
Any ideas on how to solve this problem?
Problem 2:
After a while, the bot would just deactivate because the error message it gives me is that it doesn't know where it is and then deactivates. It happens about 50 runs into the labyrinth run. Not sure why it's doing this.
Any help here would be appreciated.
Problem 1:
The bot does get to the 40th level and for a while it will use the nuke command to kill all the doppelgangers, but after a while the nuke command won't work at all.
I assume the script to run leveling mode involves running into the room to spawn the doppelgangers, using the nuke command, reloading the room, and repeating itself, but after a while it'll just run into the room, spawn the doppelgangers, then reload the map without killing the doppelgangers.
I've tried this manually myself and the nuke command won't work when bound to any key or manually typing in nuke in the console, however, god and ohk still work and I am able to clear the room by spawning spears and killing the doppelgangers using spears.
Any ideas on how to solve this problem?
Problem 2:
After a while, the bot would just deactivate because the error message it gives me is that it doesn't know where it is and then deactivates. It happens about 50 runs into the labyrinth run. Not sure why it's doing this.
Any help here would be appreciated.
