Finally

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Finally
Okey finally I start to make my own base but eventully i'm a starter at c++ so I did something wrong!...can some one help me!

MY CODE
Code:
#include "stdafx.h"



using namespace std;


BOOL WINAPI Wait(LPVOID)
{
 	bool Base()
{
   if(GetModuleHandleA("CShell.dll")   != NULL
   && GetModuleHandleA("ClientFx.fxd") != NULL)
       return 1;
   return 0;
}
	try
    {
	while(!Base()) Sleep(9000)
	CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)base, NULL, NULL, NULL);

	return 0;
}

BOOL WINAPI DllMain(HISTANCE Instace, DWORD Reason, LPVOID Reserved)

{
	if(Reason == DLL_PROCESS_ATTACH)
    {
	DisableThreadLibraryCalls (Instance);
	MessageBoxA(0, "MADE BY BADBOY3", "HACK", 0);
	CreatThread(0, 0, (LPTHREAD_START_ROUTINE) base;
    }
}
well ofc....i never saw u with a good base...always proplems! .....dude do u know whats namespace.....or u just looked in any other base...found it...put it here....any way...can u state the proplem more clearly??what is the proplem?

---------- Post added at 03:59 PM ---------- Previous post was at 03:59 PM ----------

PS: this is almost swiftdude's base...only few words added!
Quote Originally Posted by Assassin's Creed View Post
well ofc....i never saw u with a good base...always proplems! .....dude do u know whats namespace.....or u just looked in any other base...found it...put it here....any way...can u state the proplem more clearly??what is the proplem?

---------- Post added at 03:59 PM ---------- Previous post was at 03:59 PM ----------

PS: this is almost swiftdude's base...only few words added!
Code:
using namespace std; // is for you to not add those :: dotts after every action!!;)
I'm just looking what else do I need!
@badboy3
using namespace std; Is For Cout, Cin And Others Like That, Its Basically For CMD Programs When Outputting Text So For Example :
Without Using Namespace Std;
Code:
#include <iostream>

int main()
{
	std::cout << "Hello World" << std::endl;
	system("PAUSE");
	return 0;
}
But When Using The Namespace Std Command You Can Do It Like This :
Code:
#include <iostream>

using namespace std;

int main()
{
	cout << "Hello World" << endl;
	system("PAUSE");
	return 0;
}
So Really You Dont Need This For Your Hack
Quote Originally Posted by {Banned}**HACKER** View Post
@badboy3
using namespace std; Is For Cout, Cin And Others Like That, Its Basically For CMD Programs When Outputting Text So For Example :
Without Using Namespace Std;
Code:
#include <iostream>

int main()
{
	std::cout << "Hello World" << std::endl;
	system("PAUSE");
	return 0;
}
But When Using The Namespace Std Command You Can Do It Like This :
Code:
#include <iostream>

using namespace std;

int main()
{
	cout << "Hello World" << endl;
	system("PAUSE");
	return 0;
}
So Really You Dont Need This For Your Hack
Yea that is what I said....I learned by the book so that is what they said so I was just following the book...

---------- Post added at 08:50 PM ---------- Previous post was at 08:49 PM ----------

Quote Originally Posted by CFhackerfree View Post
Old and Patched
This is not even old or patched because this is a base i'm trying to make....lol
Quote Originally Posted by badboy3 View Post
Okey finally I start to make my own base but eventully i'm a starter at c++ so I did something wrong!...can some one help me!

MY CODE
Code:
#include "stdafx.h"



using namespace std;


BOOL WINAPI Wait(LPVOID)
{
 	bool Base()
{
   if(GetModuleHandleA("CShell.dll")   != NULL
   && GetModuleHandleA("ClientFx.fxd") != NULL)
       return 1;
   return 0;
}
	try
    {
	while(!Base()) Sleep(9000)
	CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)base, NULL, NULL, NULL);

	return 0;
}

BOOL WINAPI DllMain(HISTANCE Instace, DWORD Reason, LPVOID Reserved)

{
	if(Reason == DLL_PROCESS_ATTACH)
    {
	DisableThreadLibraryCalls (Instance);
	MessageBoxA(0, "MADE BY BADBOY3", "HACK", 0);
	CreatThread(0, 0, (LPTHREAD_START_ROUTINE) base;
    }
}
Maybe add
Code:
include<windows.h>
That would be a good place to start..
Quote Originally Posted by [[SeXergy]] View Post
Maybe add
Code:
include<windows.h>
That would be a good place to start..
he already put stdafx.h....
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