Lock On Mode - Source Code

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Lock On Mode - Source Code
//Lock On


#define LockOnA 0x7758+DINPUT8.dll
#define LockOnB 0xA326+ntdll.dll
#define LockOnC 0xA2950+PBlackout.exe
#define EndLock 0x2C1C0+DINPUT8.dll



Credits
Aeir
Found Using Olly
Screenshot please ?
Respect List :
Rasta
Qmo
Jamal
Gamesata



None the less the list: 1st Friska
its a source code, you don't need screens for that if you know what you doing you should understand the code
what is this _ lockon mode?
Not to sound stupid, but this code looks very unknown for me. LockonA, B, C, and Endlock are no common terms in c++ or c# and these addys look important can someone please explain, instead of limiting my knowledge by telling me I cant know If I'm not "Up to your level"

ARE THESE ADDYS COLOR CODES?
I've been working with 0x***** color codes for a bit now
Definately not, why would they be colors. DINPUT8.dll specifies the start address of the module and 0x7758+ is the offset. Let's say that DINPUT8.dll was loaded at 0x100000 then we add the offset which is +0x7758 which = 0x107758. That'd be the address for LockOnA (whatever that is). Don't worry if you don't understand though.

You probably though it was a color because it was a hexadecimal (or simply hex) value. In many programming languages, hex values begin with 0x.
Quote Originally Posted by master131 View Post
Definately not, why would they be colors. DINPUT8.dll specifies the start address of the module and 0x7758+ is the offset. Let's say that DINPUT8.dll was loaded at 0x100000 then we add the offset which is +0x7758 which = 0x107758. That'd be the address for LockOnA (whatever that is). Don't worry if you don't understand though.

You probably though it was a color because it was a hexadecimal (or simply hex) value. In many programming languages, hex values begin with 0x.
Thanks for the info!
Call me stupid but wheres the download lmao
Quote Originally Posted by IntoOblivion View Post
Call me stupid but wheres the download lmao
lol, It's not a download, it's a code that you use. Although this doesn't "Lock on" to the enemy, its a code that nobody will tell me is for. Because they said if you know how to program, you'd know what it's for. But idk anything because nobody ever teaches me. And you cant depend on google for all your life's answers
Thanks for the Source bro.
what this is ? lock mode ? what is a lock mode ?
Quote Originally Posted by TwentyThreeHack View Post
what this is ? lock mode ? what is a lock mode ?
I think something looks like all of the players are on the middle of the map then you can shoot them all
Anyways im not sure
You all got it wrong, this makes your mouse lock on at middle of screen. Only useful for d3d menu with mouse navigation.
There is no point of this, you can do this without addies. Just set your CursorPosition to a certain coordinate...

For example

Code:
if(MenuCalled)
{
SetCursorPosition(float x, float y, float z) //(z if possible, as you know the z coordinate is a 3D coord.)
}else{
//nothing
}
Posts 1–15 of 16 · Page 1 of 2
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