IsVisible / SingleLineCheck

Posts 16 of 6 · Page 1 of 1
IsVisible / SingleLineCheck
Code:
1143980E  |.  8946 14       MOV DWORD PTR DS:[ESI+14],EAX
11439811  |.  FF15 142C5412 CALL DWORD PTR DS:[12542C14]
11439817  |>  B8 86220000   MOV EAX,2286
1143981C  |.  397C24 0C     CMP DWORD PTR SS:[LOCAL.31],EDI
11439820  |.  74 05         JE SHORT 11439827
11439822  |.  B8 86220200   MOV EAX,22286
11439827  |>  0F57C0        XORPS XMM0,XMM0
1143982A  |.  83C9 FF       OR ECX,FFFFFFFF
1143982D  |.  57            PUSH EDI                                 ; /Arg7 -> DWORD unk
1143982E  |.  894C24 68     MOV DWORD PTR SS:[LOCAL.9],ECX           ; |
11439832  |.  898C24 880000 MOV DWORD PTR SS:[LOCAL.1],ECX           ; |
11439839  |.  8D4C24 20     LEA ECX,[LOCAL.27]                       ; |
1143983D  |.  51            PUSH ECX                                 ; |Arg6 ->  FVector *Extent
1143983E  |.  50            PUSH EAX                                 ; |Arg5 -> DWORD TraceFlags
1143983F  |.  8D5424 34     LEA EDX,[LOCAL.24]                       ; |
11439843  |.  52            PUSH EDX                                 ; |Arg4 -> FVector *Start
11439844  |.  8D4424 44     LEA EAX,[LOCAL.21]                       ; |
11439848  |.  50            PUSH EAX                                 ; |Arg3 -> FVector *End
11439849  |.  53            PUSH EBX                                 ; |Arg2 -> AActor *SourceActor
1143984A  |.  8D4C24 58     LEA ECX,[LOCAL.18]                       ; |
1143984E  |.  F30F114424 60 MOVSS DWORD PTR SS:[LOCAL.16],XMM0       ; |
11439854  |.  F30F114424 64 MOVSS DWORD PTR SS:[LOCAL.15],XMM0       ; |
1143985A  |.  F30F114424 68 MOVSS DWORD PTR SS:[LOCAL.14],XMM0       ; |
11439860  |.  F30F114424 6C MOVSS DWORD PTR SS:[LOCAL.13],XMM0       ; |
11439866  |.  F30F114424 70 MOVSS DWORD PTR SS:[LOCAL.12],XMM0       ; |
1143986C  |.  F30F114424 74 MOVSS DWORD PTR SS:[LOCAL.11],XMM0       ; |
11439872  |.  F30F1005 28C4 MOVSS XMM0,DWORD PTR DS:[11E4C428]       ; |FLOAT 1.000000
1143987A  |.  51            PUSH ECX                                 ; |Arg1 -> FAsyncLineCheckResult *Hit
1143987B  |.  8B0D 04EE5412 MOV ECX,DWORD PTR DS:[1254EE04]          ; | --> ULevel pointer
11439881  |.  897C24 5C     MOV DWORD PTR SS:[LOCAL.18],EDI          ; |
11439885  |.  897C24 60     MOV DWORD PTR SS:[LOCAL.17],EDI          ; |
11439889  |.  F30F114424 7C MOVSS DWORD PTR SS:[LOCAL.10],XMM0       ; |
1143988F  |.  89BC24 840000 MOV DWORD PTR SS:[LOCAL.8],EDI           ; |
11439896  |.  89BC24 880000 MOV DWORD PTR SS:[LOCAL.7],EDI           ; |
1143989D  |.  89BC24 8C0000 MOV DWORD PTR SS:[LOCAL.6],EDI           ; |
114398A4  |.  89BC24 900000 MOV DWORD PTR SS:[LOCAL.5],EDI           ; |
114398AB  |.  89BC24 940000 MOV DWORD PTR SS:[LOCAL.4],EDI           ; |
114398B2  |.  89BC24 980000 MOV DWORD PTR SS:[LOCAL.3],EDI           ; |
114398B9  |.  89BC24 9C0000 MOV DWORD PTR SS:[LOCAL.2],EDI           ; |
114398C0  |.  89BC24 A40000 MOV DWORD PTR SS:[LOCAL.0],EDI           ; |
114398C7  |.  E8 748DE6FF   CALL 112A2640                            ; \APB.112A2640, SingleLineCheck call
114398CC  |.  8B8424 940000 MOV EAX,DWORD PTR SS:[ARG.2]
114398D3  |.  33D2          XOR EDX,EDX
Code:
// Globally declared vars...

typedef BOOL (__thiscall *SingleLineCheck_t)
(DWORD dwCaller, FAsyncLineCheckResult *Hit, AActor *SourceActor, FVector *End, FVector *Start, DWORD TraceFlags, FVector *Extent, DWORD unk);
// TF = 2286, 22286

SingleLineCheck_t g_pSingleLineCheck = (SingleLineCheck_t)0x112A2640;

DWORD *dwULevel = (DWORD *)0x1254EE04;

FAsyncLineCheckResult Hit;
FVector vExtent = {0,0,0};
FColor color;

...
...

BOOL IsVisible(FVector *start, FVector *end)
{    
    return g_pSingleLineCheck(*dwULevel, &Hit, g_pPC->Pawn, end, start, 0x22286, &vExtent, 0);
}

Enjoy and have fun.
---------------------------
|Credits: EddyK & LowHertz|
---------------------------
For those that ask how to use the codes i will delete those!!!

DO NOT ASK HOW TO USE THE CODES! YOU HAVE TO KNOW C++!
Quote Originally Posted by bullpop View Post
For those that ask how to use the codes i will delete those!!!

DO NOT ASK HOW TO USE THE CODES! YOU HAVE TO KNOW C++!
Tell me why.. omg ..

With it already publishes. To the end that will help guide

... you so Evil...

Give Guild how to use Source Code With c++ Done!...
Quote Originally Posted by Matan526 View Post
Tell me why.. omg ..

With it already publishes. To the end that will help guide

... you so Evil...

Give Guild how to use Source Code With c++ Done!...
There is a whole section for C++, go there and learn. And stop begging how to use it ect.
hmm... Looks good, send me link to .dll file if you can. Thanks.
Posts 16 of 6 · Page 1 of 1
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