[TuT]Far Reach hack[TuT]

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[TuT]Far Reach hack[TuT]
About
Welll i havnt seen a tutorial on this, and i found this myself so i guess im not a retarded skid, just one with a brain :3, love you HF, enjoy my tut!

Open PlayerControllerMP.java
Find the line(pretty obvious):

 
Spoiler
Code:
public float getBlockReachDistance()


Add a toggle
Ill post two ways of doing it!

 
Spoiler
Code:
    	if(GuiIngame.reach)
		{

		}

Or.

 
Spoiler
Code:
    	if(Hacks.reach)
		{

		}


Adding Far reach
Heres what to add, play with the first set of values (9.5D/10F) for longer reach

 
Spoiler
Code:
public float getBlockReachDistance()
    {
    	if(GuiIngame.reach)
		{
    		return !creativeMode ? 9.5F : 10F;
    	}else{
    return !creativeMode ? 4.5F : 5F;
    	}
    }


Credits
Well me for finding this( i know im not the original finder, but hey, i made the first TuT in HF for it ) i hope you like this,
yoDxW.png21 KB · 12 downloads
Patched like 5 releases ago.
Useless code :P
Dumbass, this works, anything past this range wont tho.
/fp
You mah man dog.
You mah man...
What else can I say...
Good job mudda fucka!
Posts 1–4 of 4 · Page 1 of 1

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