FOLDER BYPASS: 2/19/12Alright guy's 3 days of trying to figure this out, I finally found a new Bypass Method. Download RezExtract, and extarct your chams.Locate to C:\Nexon\Combat Arms\GameBack Up TEXTUREEFFECTGROUPS.rez and create a folder called TEXTUREEFFECTGROUPS.rezDrag the extracted cham file which should be RS and put it in TEXTUREEFFECTGROUPS.rez folderNow we got a new bypass. This method only works for TEXTUREEFFECTGROUPS.rez chams.
Originally Posted by .REZ Y u release -.-* IDK Originally Posted by FailureMastr does this work for crossmods? Have not tried it, only tested on rez chams.
Originally Posted by FailureMastr pm me if it works plz i cant live without mods Instead of posting here, why don't you try it yourself?
lazy XD besides i just tried it it doesnt work EDIT: can u people reply to this if u got this to work with crossmods?
Originally Posted by FailureMastr lazy XD besides i just tried it it doesnt work EDIT: can u people reply to this if u got this to work with crossmods? You can't crossmod.
Originally Posted by Paradise` You can't crossmod. then is there a way to bypass for crossmoding? ---------- Post added at 05:22 PM ---------- Previous post was at 05:14 PM ---------- Originally Posted by BurnRed¤ ^ you tried the texturescripts.rez cham, not RS, which would be yoda's. I think. anything involving texturescripts.rez is patched
Originally Posted by CombatModder- can i use this to bypass anything? Read what the thread says only works for TEXTUREEFFECTGROUPS.rez chams.