if(GetAsyncKeyState(VK_NUMPAD7)&1){wallhack =!wallhack;}
if(wallhack){
if(( mStride == 44) || (mStride == 40))
m_pD3Ddev->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
}
else
{
m_pD3Ddev->SetRenderState(D3DRS_ZENABLE, D3DZB_TRUE);
}