Offsets/Pointers
Hi,for all c+p people 
#define WeaponMgr 0xAB7270 //MOV EAX,DWORD PTR DS:[2966B80]
#define WepDMG 0x7F8
#define sprade 0x26AC // ASCII "CrossHairRatioPerRealSize"
#define Range 0x7EC
#define WallShotDamageRatio 0x2658
#define ChangeWeaponAnimRatio 0x26A8
#define ReloadAnimRatio 0x26A4 //021CBE9E 8B0D 18ACAB02 MOV ECX,DWORD PTR DS:[2ABAC18]
#define WeaponWeight 0xACC
#define DamageVarianionFactor 0x80C
#define DamageFactorByDistance 0x808 //02187565 68 58543402 PUSH CShell.02345458 ; ASCII "DamageFactorByDistance"
#define WallMgr 0xAA6B6C
#define Knockback 0x2790
#define DamagePerMeter 0x4
#define BasicPlayerInfo 0xA50168
#define CrouchSpeed 0xC
#define PlayerInfo 0xAB7254
i found it and share it with u
PCeumel

#define WeaponMgr 0xAB7270 //MOV EAX,DWORD PTR DS:[2966B80]
#define WepDMG 0x7F8
#define sprade 0x26AC // ASCII "CrossHairRatioPerRealSize"
#define Range 0x7EC
#define WallShotDamageRatio 0x2658
#define ChangeWeaponAnimRatio 0x26A8
#define ReloadAnimRatio 0x26A4 //021CBE9E 8B0D 18ACAB02 MOV ECX,DWORD PTR DS:[2ABAC18]
#define WeaponWeight 0xACC
#define DamageVarianionFactor 0x80C
#define DamageFactorByDistance 0x808 //02187565 68 58543402 PUSH CShell.02345458 ; ASCII "DamageFactorByDistance"
#define WallMgr 0xAA6B6C
#define Knockback 0x2790
#define DamagePerMeter 0x4
#define BasicPlayerInfo 0xA50168
#define CrouchSpeed 0xC
#define PlayerInfo 0xAB7254
i found it and share it with u

PCeumel