Offsets/PointersHi,for all c+p people #define WeaponMgr 0xAB7270 //MOV EAX,DWORD PTR DS:[2966B80] #define WepDMG 0x7F8 #define sprade 0x26AC // ASCII "CrossHairRatioPerRealSize" #define Range 0x7EC #define WallShotDamageRatio 0x2658 #define ChangeWeaponAnimRatio 0x26A8 #define ReloadAnimRatio 0x26A4 //021CBE9E 8B0D 18ACAB02 MOV ECX,DWORD PTR DS:[2ABAC18] #define WeaponWeight 0xACC #define DamageVarianionFactor 0x80C #define DamageFactorByDistance 0x808 //02187565 68 58543402 PUSH CShell.02345458 ; ASCII "DamageFactorByDistance" #define WallMgr 0xAA6B6C #define Knockback 0x2790 #define DamagePerMeter 0x4 #define BasicPlayerInfo 0xA50168 #define CrouchSpeed 0xC #define PlayerInfo 0xAB7254 i found it and share it with u PCeumel