Send Error Report,Update Addies and the same...

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Send Error Report,Update Addies and the same...
Hello everyone.
i have this base:
Code:
#include <Windows.h>
#include <fstream>
#include <iostream>

#define NoReload 0x26A4
#define WeaponMgr 0xAAC3D0

void Hacks(void)
{
while(1)
{

DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
if (pWeaponMgr)     
{
for(int i=0; i<601; i++) 
{
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + 0x26A4) = 35;
}
}
}
}
BOOL WINAPI DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
DisableThreadLibraryCalls(hDll); 
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hacks, NULL, NULL, NULL);
return true;
}
{
return TRUE;
}
I dont get X-Trap error,only Send Error Report.
Please need help.
@DaRk
@giniyat101
@Swag
@kmanev073
@Assassin's Creed
i would help you but you didnt mention me
Quote Originally Posted by Assassin's Creed View Post
dllmain is detected...
But i dont get Xtrap error how it is detected??

---------- Post added at 03:04 PM ---------- Previous post was at 03:03 PM ----------

Quote Originally Posted by DarkNess992 View Post
i would help you but you didnt mention me
because you never comment on other post i mention you...
bro help me give a hacker to create a code of 10k zp '-'
@darlwis first dll main is detected second the loop is 598 not 601 third use the dll main i posted
the code is hard to read... organise your code more please use TABS and better variables names + use the variables you have declarated the no reload but you dont use it...
I Change Dll Main and Send Error Report is =
Please some one help me.
Look this:
Code:
#include <Windows.h>

#define NoReload 0x26A4
#define WeaponMgr 0xAAC3D0
bool reload = true;

void Start(void)
{
while(1)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);

if(reload)
{
if (pWeaponMgr)
{
for(int i=0; i<598; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + 0x26A4) = 35;	     
}
}
}
}
}
DWORD WINAPI Wait(LPVOID)
{
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Start, NULL, NULL, NULL);
return 1;
}
BOOL WINAPI DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
}
if (GetModuleHandleA("CShell.dll") && GetModuleHandleA("ClientFx.Fxd") )
{	
DisableThreadLibraryCalls(hDll); 
SetTimer(0,0,100,(TIMERPROC)Wait);
}
return TRUE;
}
Quote Originally Posted by darlwis View Post
I Change Dll Main and Send Error Report is =
Please some one help me.
Look this:
Code:
#include <Windows.h>

#define NoReload 0x26A4
#define WeaponMgr 0xAAC3D0
bool reload = true;

void Start(void)
{
while(1)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);

if(reload)
{
if (pWeaponMgr)
{
for(int i=0; i<598; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + 0x26A4) = 35;	     
}
}
}
}
}
DWORD WINAPI Wait(LPVOID)
{
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Start, NULL, NULL, NULL);
return 1;
}
BOOL WINAPI DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
}
if (GetModuleHandleA("CShell.dll") && GetModuleHandleA("ClientFx.Fxd") )
{	
DisableThreadLibraryCalls(hDll); 
SetTimer(0,0,100,(TIMERPROC)Wait);
}
return TRUE;
}
Loop is 600
Quote Originally Posted by darlwis View Post
I Change Dll Main and Send Error Report is =
Please some one help me.
Look this:
Code:
#include <Windows.h>

#define NoReload 0x26A4
#define WeaponMgr 0xAAC3D0
bool reload = true;

void Start(void)
{
while(1)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);

if(reload)
{
if (pWeaponMgr)
{
for(int i=0; i<598; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + 0x26A4) = 35;	     
}
}
}
}
}
DWORD WINAPI Wait(LPVOID)
{
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Start, NULL, NULL, NULL);
return 1;
}
BOOL WINAPI DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
}
if (GetModuleHandleA("CShell.dll") && GetModuleHandleA("ClientFx.Fxd") )
{	
DisableThreadLibraryCalls(hDll); 
SetTimer(0,0,100,(TIMERPROC)Wait);
}
return TRUE;
}
How are you injecting the hack?
SndDrv method is my injection Method,
i Will try Loop 600.
Quote Originally Posted by darlwis View Post
SndDrv method is my injection Method,
i Will try Loop 600.
try mlang also IT WORKS with UD bases !

---------- Post added at 08:03 PM ---------- Previous post was at 08:02 PM ----------

also try without the While (true)
@kmanev073
its the same,can you help me on TV?
ID: 845 819 905
PW: 9264
Quote Originally Posted by darlwis View Post
@kmanev073
its the same,can you help me on TV?
ID: 845 819 905
PW: 9264
not actually now i cant i am with my grandparents maybe tommorow
The Send Error Report is for this file:
legacyshader.fxo
how can i get it whithout errors.
??
IMG:
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