Some Offsets-Addys-Pointers
I post today some pointers-Addys-Offsets for CF EU
Update: 4-4-2012
Code:
PTC: 354E34 PTC: 0x35d154 PTC: 1FC ---------------------------------------------- WeaponMgr: 0xabf8f0 ---------------------------------------------- ReloadAnimRatio: 0xBf4 ->NoReload<- ---------------------------------------------- MoveSpeedPenalty : 0xACC ZoomInMoveSpeedPenalty: 0x2470 MovePenaltyForDelayFire: 0x2470 ->SpeedHack<- ----------------------------------------------- WallShotDamageRatio: 0x2678 ----------------------------------------------- PerturbMin%d_%s: 0x51C PerturbMax%d_%s: 0x684 BulletPosOffset: 0x2054 ShotReactPitch%d_%d: 0x2230 DetailPerturbShot%d_%s: 0xeb4 DetailReactPitchShot%d_%s: 0x101c DetailReactYawShot%d_%s: 0x1184 ->NoRecoil/NoSpread<- ------------------------------------------------ ChangeWeaponAnimRatio: 0xbf8 ->NoChangeDelay<- ------------------------------------------------ CrossHairRatioPerRealSize: 0x26AC ->LessSpread<- ------------------------------------------------ ContinuousShotInterval: 0x26C0 ContinuousShotKeyInterval: 0x26C4 ------------------------------------------------ KnifeNormalAmmoDamage: 0xBBC KnifeBigShotAmmoDamage:0xBC8 ->KnifeOHK<- ------------------------------------------------ KnifeNormalAniRate: 0xA28 KnifeBigshotAniRate: 0xA4C ->SpeedKnife<- ------------------------------------------------ DamageCameraPenalty: 0x2434 ZoomTargetType: 0x2474 NanoGhostDamagePenaltyTimeAndMoveRate: 0x2670 NanoGhostDamagePenaltyTimeAndMoveRate: 0x2674 ------------------------------------------------ DamageZone: 0x311b8c ->NoZoneDamage<- ------------------------------------------------ ZoomMode:0x AA8 NoZoom: 0xAAC FullZoom: 0xAAC HalfZoom: 0xAAC StunTime: 0xAC4 ->NoScope<- ------------------------------------------------ ShotsPerAmmo: 0x828 ->ShotGunSpread<- ------------------------------------------------ Range: 0x7EC ------------------------------------------------ UnlimitedAmmo: 0x7FC ->Unlimit Ammo<- ------------------------------------------------ AmmoDamage: 0x7F8 ->OneHit/NoGrenadeDamage<- ------------------------------------------------ LowerAnimRate: 0x2530 LowerAnimRate: 0x259C LowerAnimRate: 0x25A0 LowerAnimRate: 0x25A4 ->LessRecoil<- ------------------------------------------------ SmokeAlpha: 0xBF0 ->NoSmoke<- ------------------------------------------------ FlashbangBoom: 0x7ED ->NoFlash<- ------------------------------------------------ WallMgr: 0xABF8DC ------------------------------------------------ EdgeShotEnabled: 0x4E8 WallShotEnabled?EdgeShotEnabled: 0x4EC PerfectWallShotEnabled: 0x4F0 ->ShotTroughWall<- ------------------------------------------------ GhostMgr: 0xA587E0 ------------------------------------------------ CharacterHiddenAlpha: 0x88 CharacterHiddenWalkAlpha: 0x8c CharacterHiddenRunAlpha: 0x90 MovementHiddenRate: 0x9C ->SeeGhost<- ------------------------------------------------ C4PlantTime: 0x7C C4DefuseTime: 0x80 ->SpeedDefuse,SpeedPlant<- ------------------------------------------------ MaxCanDefuseDistance: 0x84 DamagePenaltyTime: 0x74 DamagePenaltyMoveRate: 0x78 ------------------------------------------------ FallMgr: 0xABF8D4 ------------------------------------------------ DistFallDamageStartFrom: 0x4 ->NoFallDamage<- ------------------------------------------------ MessageBox: Vertex lock failed ------------------------------------------------

